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food
github-actions[bot] edited this page Aug 2, 2026
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{
"id": "magic_apple",
"type": "food",
"names": {
"en_us": "Magic Apple",
"es_mx": "Manzana Mágica"
},
"nutrition": 4,
"saturation": 1.2,
"always_edible": true,
"fire_resistant": true,
"mob_drops": {
"entities": ["minecraft:zombie", "#minecraft:undead"],
"chance": 0.15,
"min": 1,
"max": 2
},
"on_eat_effects": [
{ "effect": "minecraft:regeneration", "amplifier": 1, "duration": 10, "probability": 1.0 },
{ "effect": "minecraft:absorption", "amplifier": 0, "duration": 120, "probability": 1.0 },
{ "effect": "minecraft:fire_resistance", "amplifier": 0, "duration": 30, "probability": 1.0 },
{ "effect": "minecraft:resistance", "amplifier": 0, "duration": 300, "probability": 1.0 }
],
"texture": {
"mode": "reference",
"refs": { "item": "minecraft:item/golden_apple" }
},
"recipe": {
"type": "shaped",
"pattern": ["GGG","GAG","GGG"],
"key": { "G": "minecraft:gold_block", "A": "minecraft:apple" }
}
}This item survives fire and lava when dropped, and zombies and other undead have a 15% chance to drop 1–2 of it upon death.
Instant food (eat_duration: 0) and slow food (eat_duration: 10 = 10 seconds) are also supported.
| Field | Type | Default | Description |
|---|---|---|---|
nutrition |
Int | 0 | Hunger points restored. Bread=5, Cooked beef=8, Golden apple=4 |
saturation |
Float | 0.6 | Saturation modifier. Bread=0.6, Cooked beef=0.8, Golden apple=1.2 |
always_edible |
Boolean | false | Can eat even when the hunger bar is full |
fast_food |
Boolean | false | Consumed faster like dried kelp (16 ticks) |
eat_duration |
Float | -1 | Consumption time in seconds. 0=instant, 1.6=normal vanilla, 10=very slow. Overrides fast_food when set. |
on_eat_effects |
List | — | Effects applied on consumption |
on_eat_effects[].effect |
String | — | Effect ID, e.g. "minecraft:regeneration"
|
on_eat_effects[].amplifier |
Int | 0 | Effect level minus 1. 0=Level I, 1=Level II |
on_eat_effects[].duration |
Int | 5 | Duration in seconds |
on_eat_effects[].probability |
Float | 1.0 | Probability of applying (0.0–1.0) |
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