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getting started
github-actions[bot] edited this page Aug 2, 2026
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- Download and install NeoForge 1.21.1
- Place
ultimatecustomgear-1.x.x.jarin yourmods/folder - Launch the game once to generate the
ultimatecustomgear/folder inside.minecraft/ - Add your JSON files to
.minecraft/ultimatecustomgear/— or drop a content.zipinto.minecraft/ultimatecustomgear/packs/(see Content Packs) - Restart the game
JSON syntax note: Standard JSON does not allow trailing commas. A trailing comma after the last element in an object or array will cause the file to be silently skipped on load.
All JSON files go inside .minecraft/ultimatecustomgear/. Each file defines one item, set, block, or fluid. Files can be organized in any subfolder structure you prefer.
Content can also be packaged as .zip files inside packs/ — see Content Packs.
| Type | Description |
|---|---|
armor_set |
Full armor set (helmet, chestplate, leggings, boots) |
tool_set |
Full tool set (pickaxe, axe, shovel, hoe) |
weapon_set |
Full weapon set (sword, bow, crossbow, shield) |
sword |
Individual sword |
bow |
Individual bow |
crossbow |
Individual crossbow |
shield |
Individual shield |
pickaxe |
Individual pickaxe |
axe |
Individual axe |
shovel |
Individual shovel |
hoe |
Individual hoe |
food |
Consumable food item |
item |
Simple non-consumable item |
block |
Block with optional per-face textures and directional placement |
fluid |
Fluid with bucket, configurable spread and contact effects |
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