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Player Compatibility
WandererZ (with Jobs, RPG Difficulty, Tiered, Party, and Food Spoilage integrated) interoperates with several other mods. Most of these are optional — they just unlock extra behavior when present. Note: RPG Difficulty's WandererZ-based mob scaling is now built-in and always active (see RPG Difficulty), not conditional on a separate install anymore.
| Mod | What it's used for |
|---|---|
| AutoTag | Provides the item tags (c:pickaxes, c:armor, etc.) that Tiered's tier modifiers key off of — required, install separately |
| Fabric Seasons | Drives the season/calendar clock that Food Spoilage's spoilage timing is based on — one of Fabric Seasons/Serene Seasons is required, install separately |
| Mod | What it unlocks |
|---|---|
| TreeChop | Lumberjack job XP is granted per tree felled via TreeChop's bulk-chop, scaled by number of chops |
| Farmer's Delight | Farmer/cooking related compat mixins (e.g. cooking pot results) |
| FallingTree | Lumberjack-related block-wrapper compat mixin |
| Harvest Scythes | Scythe item compat mixin for Farmer job XP |
| Numismatic Overhaul | Job level-ups can grant in-game currency (moneyMultiplicator config) |
| NamePlate | RPG Difficulty reads a mob's displayed RPG level to scale bonus loot chance |
| PlayerEx | RPG Difficulty uses PlayerEx attribute levels instead of WandererZ levels for mob scaling, including boss/Ender Dragon-specific scaling |
| EasyAnvils | Tiered's reforge compat with EasyAnvils' custom anvil screen |
| TooltipFix | Tiered tooltip-rendering compat |
| Clumps | Party's shared-XP system correctly handles clumped XP orbs instead of treating them as a single large orb |
| Xaero's World Map | Party group members' positions can show up as markers on your map |
| Expanded Delight | Food Spoilage compat mixins for Expanded Delight's food/block entities |
| Vinery | Food Spoilage compat mixins for Vinery's cutting board, juicer, and apple press block entities |
These are all optional compile-time dependencies; the mixins that use them are conditionally applied only if the target mod is actually loaded (see Developer Architecture for how).
WandererZ ships optional datapack tag entries (not hard dependencies — safe if the mod isn't installed) so food from the following mods spoils correctly out of the box:
| Mod | Compatibility |
|---|---|
| Farmer's Delight Refabricated | Raw/cooked dishes spoil; Smoked Ham is exempt |
| HerbalBrews | Fresh herbs/brewed tea & coffee spoil; dried teas are exempt |
| Vinery | Fresh grapes/cherries/juices spoil; fermented wines, ciders, and mead are exempt |
| Meadow | Fresh cheeses, milk, and buffalo meat spoil |
| FarmAndCharm | Fresh produce/dishes spoil; flour, yeast, barley, and oat are exempt |
| Bakery | Fresh baked goods spoil; jams are exempt |
| Candlelight | Fine-dining dishes spoil |
| Brewery | Snacks/dishes and raw hops spoil; beers, whiskeys, and dark brew are exempt |
See Developer: Datapack Creation for the tag format and how to customize this list yourself.
| Mod | What it's used for |
|---|---|
| Capsaicin | Food-eaten/food-properties-modification event hooks Food Spoilage is built on — bundled directly in the jar, no separate install needed |
WandererZ auto-registers built-in resource packs (visual/tag compatibility layers) when the following mods are detected, so their blocks/items work correctly with job restrictions out of the box:
- Bakery
- BetterEnd
- BetterNether
- Candlelight
- EarlyStage
- Snuffles
- Supplementaries
- Vinery
These packs are enabled by default and require no manual setup.
- Mod Menu — single combined config entry (see Configuration)
- REI / EMI — recipe viewer plugins for WandererZ's custom items
- Jade (WAILA) — shows level-related info when looking at relevant blocks
- libz — shared tab-registry library used to add the WandererZ and Jobs inventory tabs
Player Guide
- Overview
- Getting Started
- Levels & Skills
- Jobs
- RPG Difficulty
- Tiered
- Party
- Food Spoilage
- Configuration
- Compatibility
- FAQ
Developer Guide