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Player Levels And Skills

Atlasroar edited this page Oct 3, 2026 · 2 revisions

Levels & Skills

Leveling up

You gain WandererZ experience from vanilla activities (mining, fighting, farming, fishing, brewing, etc. — depending on config) as well as from Jobs (see Jobs). Once you collect enough experience you level up, which awards skill points you can freely allocate.

Skills

Open the Skill screen to spend points across these skills (also manageable by admins via /playerstats):

Skill Effect area
Health Max health
Strength Melee damage
Agility Movement/attack speed
Defense Damage reduction
Stamina Hunger/exhaustion related
Luck Loot / luck effects
Archery Bow/crossbow damage
Trade Villager trading prices
Smithing Smithing/anvil related bonuses
Mining Mining speed/fortune related
Farming Crop/farming related bonuses
Alchemy Potion/brewing related bonuses

Exact numeric effects per point are configurable by the server — see Configuration.

Admin commands

Operators (permission level 3) can inspect/modify a player's level and skills with:

/playerstats <targets> add|remove|set <level|points|health|strength|agility|defense|stamina|luck|archery|trade|smithing|mining|farming|alchemy|experience> <amount>
/playerstats <targets> get <skill|all>

Continue to Jobs for the employment system.

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