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1.3 Content Overview

BDC_Patrick edited this page Sep 19, 2025 · 10 revisions

I want to have the System as easy to setup as possible.

The Dialog Backend comes with a ready to use Subsystem, which handles the Dialog Process and Global values. On top of that, I created a full custom Editor for the Dialog Data Asset, to setup your chatting. Two Components, one for Actors and one for a PlayerState, handle the Actor Data set and get.

The System will not come with a fully fleshed out UI - Since it is a Backend.

But it will provide you all the Dispatchers, Interfaces and custom option possibilities, to create the UI very easy. And I will show you a simple way to do so, later in the Wiki.

Documentation Index

I. What is the Dialog Backend?
II. Setting up
III. Binding UI
IV. The Subsystem
V. The Components
VI. Dispatchers
VII. Others

Demo available: Demo Page

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