Skip to content

2.1.3.6 Node: Delay

BDC_Patrick edited this page Dec 4, 2025 · 7 revisions

Delay Node

Image Info
Delay Node Pauses the dialogue execution for a set duration.
Description
The Delay Node pauses the flow of the dialog graph for a specified amount of seconds. After the time has elapsed, the execution automatically continues via the 'Out' pin.
Shortcut
Shortcut Hold D + Left Mouse Button

In- and Outputs

Name Pin Description
In In Pin Entry point for execution.
Out Out Pin Continues flow after the delay time has passed.

Details

Node Details
Name Type Value Default Info
Delay Time Float 0.0
-
360.0
0.0 The duration of the delay in seconds.
Quick Add Buttons - - Buttons to quickly add seconds (+1, +5, etc.) or game ticks (+1, +5, etc.) to the delay time.
Next ID FName Name None The ID of the next node to trigger after the delay.

Notes

- The node body displays the delay time in seconds for quick reference.

Documentation Index

I. What is the Dialog Backend?
II. Setting up
III. Binding UI
IV. The Subsystem
V. The Components
VI. Dispatchers
VII. Others

Demo available: Demo Page

Clone this wiki locally