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2.1.3.3 Node: Branch
BDC_Patrick edited this page Sep 19, 2025
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8 revisions
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The branch splits the dialog based on conditions of global values. |
In a Branch node, you can define one or more conditions of global values, which
if all met forward to the TRUE output,
while
if any is not met, forwards to the FALSE output.
| Name | Optic | Type | Description |
|---|---|---|---|
| In | ![]() |
Exec |
Multiple incoming execution to link this Node. |
| Out | ![]() |
Exec |
Single outgoing execution to link this Node to any other Node. Only running when all conditions are met. |
| Out | ![]() |
Exec |
Single outgoing execution to link this Node to any other Node. Only running when not all conditions are met. |
| Setting | Type | Description |
|---|---|---|
| Condition List | Condition System |
Allows to add a Condition to compare a global value of type and name, against another global value of the same type. |
| Options | String |
Additional set of Options, have to be separated by semicolon(;). Will be returned by the Interface Event as split Array. |
| Add Condition | List |
Add a new Condition for Global values to the Branch. You can compare the values of two Global Values of the same type. |
| Dev Comment | String |
A non Blueprint returned String to make identifying the node easier, since NodeID is more cryptic. |
| Hotkey |
|---|
B +
|
I. What is the Dialog Backend?
II. Setting up
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