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2.1.3.8 Node: End Continue
BDC_Patrick edited this page May 18, 2026
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5 revisions
| Image | Info |
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Terminates the current dialog tree. |
| Description | |
| The End Node marks the definitive conclusion of a conversation path. When the flow reaches this node, the dialog system closes the UI and fires the 'OnDialogFinished' events. | |
| Shortcut | |
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Hold E + Left Mouse Button |
| Name | Pin | Description |
| In | ![]() |
Entry point. Upon activation, the dialogue finishes. |
| Name | Type | Value | Default | Info |
| Continue Instead Of End | ![]() |
False | False | If false, the dialog ends here. Set to True to switch to "Continue Mode". |
| Image | Info |
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Transitions the dialog flow to another Dialog Tree Asset. |
| Description | |
| When the "End Node" has the "Continue Instead Of End" property checked, it transforms into a Continue Node. This allows you to seamlessly jump from the current Dialog Tree to a completely different Dialog Data Table asset and start at a specific node within that new tree. | |
| Shortcut | |
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Hold E + Left Mouse Button (then toggle property) |
| Name | Pin | Description |
| In | ![]() |
Entry point. Execution loads the new asset immediately. |
| Name | Type | Value | Default | Info |
| Continue Instead Of End | ![]() |
True | False | Must be TRUE to enable Continue properties. |
| Continue In Dialog | ![]() |
Asset | None | The target Dialog Tree Data Table to transition to. |
| At Node ID | ![]() |
Name | None | The unique Node ID within the target dialog asset where the conversation should resume. |
- Toggling "Continue Instead Of End" dynamically changes the node's appearance, size, and available properties in the details panel.
I. What is the Dialog Backend?
II. Setting up
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