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5.2 Backend Manager Component

BDC_Patrick edited this page Dec 9, 2025 · 9 revisions

BDC_DialogBackend_ManagerComponent

Image Info
Manager Component The Component that handles general Dialog States.
Description

The Dialog Manager Component is a utility component usually attached to a Player Controller or a central Game State actor. It listens for high-level state changes in the dialog system, broadcasting events when any dialog sequence begins or ends, regardless of the specific participants involved.

Events

Event Name Parameters Description
OnDialogStarted - Broadcasts when a dialog sequence has been successfully initiated.
OnDialogFinished - Broadcasts when the current dialog sequence has finished.

Documentation Index

I. What is the Dialog Backend?
II. Setting up
III. Binding UI
IV. The Subsystem
V. The Components
VI. Dispatchers
VII. Others

Demo available: Demo Page

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