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5.2 Backend Manager Component
BDC_Patrick edited this page Dec 9, 2025
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The Component that handles general Dialog States. |
| Description | |
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The Dialog Manager Component is a utility component usually attached to a Player Controller or a central Game State actor. It listens for high-level state changes in the dialog system, broadcasting events when any dialog sequence begins or ends, regardless of the specific participants involved. |
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| Event Name | Parameters | Description |
| OnDialogStarted | - | Broadcasts when a dialog sequence has been successfully initiated. |
| OnDialogFinished | - | Broadcasts when the current dialog sequence has finished. |
I. What is the Dialog Backend?
II. Setting up
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