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7.2 Localization
BDC_Patrick edited this page May 18, 2026
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The Dialog Backend Editor includes built-in tools to automate the workflow between the Data Table and Unreal Engine's String Table system. These tools can be accessed via the Toolbar at the top of the Dialog Graph Editor.
| Icon | Description |
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Converts raw text into String Table Keys and creates/updates String Table assets. |
| Logic Flow | |
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When clicked, the editor performs the following operations:
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| Icon | Description |
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Reverts String Table references back to raw editable text strings. |
| Logic Flow | |
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When clicked, the editor performs the following operations:
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You still are allowed to edit the text in the Advanced text Editor, even when linked to a StringTable. Just make sure to Export the localization again, after you done your edits, so the String Table gets updated, too.
I. What is the Dialog Backend?
II. Setting up
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