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Features
Alessandro Pannoli edited this page Sep 4, 2026
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Frame By Plane combines image-sequence animation, Grease Pencil drawing, layered artwork and 2.5D compositing in Blender 5.2 LTS.
- Import still images, numbered sequences, folders and video as controllable planes.
- Use Loop, Ping-Pong and One Shot playback with offsets, holds and limited loops.
- Edit timing in the Viewport Scrub Bar with bookmarks, Preview Range and onion-skin controls.
- Import layered PSD and Procreate projects while preserving transparency and layer structure.
- Arrange artwork in camera depth for parallax, multiplane animation and motion-comic workflows.
- Manage folders, visibility, solo, locking, blend modes, clipping and alpha-aware cutouts.
- Create image-linked Drawing Planes or independent Grease Pencil canvases.
- Choose independent Stroke and Fill colors in Draw, Vertex Paint and Edit modes, swap them with
X, sample Stroke withShift+Xand toggle Close Gap withGwhile drawing. - Control native Grease Pencil modifiers and Shader Effects from a compact, reorderable stack.
- Build shape, color, luminance, channel, gradient, noise, imported and Grease Pencil masks.
- Apply non-destructive blur, distortion, color, light, stylization and utility effects.
- Build Blender-native compositor layer packages while preserving artist nodes and links.
- Keep the managed compositor available for inspection without changing F12 output until render opt-in is enabled.
- Diagnose and repair managed graphs with snapshot and rollback protection.
- Control cameras with aspect presets, linked pixels, orientation swap and reusable format presets.
- Control camera-facing planes, projectors and image-sequence render output.
Frame By Plane stores project data inside the Blender scene and does not send telemetry or upload project files.
Frame By Plane 6.1 LTS · Blender Extensions · Releases · Issues