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Importing Images and Layered Projects

Alessandro Pannoli edited this page Jun 28, 2026 · 1 revision

Importing Images and Layered Projects

Frame By Plane supports several workflows depending on the source material.

Single image

Use this for backgrounds, illustrations, props, reference cards and still cutout elements.

Image sequence

Use this for rendered animation, hand-drawn frames and exported compositing passes. Frame By Plane uses Blender's native image-texture sequence playback.

Common numbered filenames are detected automatically, including patterns such as:

shot_0001.png
shot-0001.png
shot.0001.png
01_character.png
character (1).png

Folder and multiplane import

A folder can become a structured multiplane scene. Subfolders can be interpreted as separate groups or layers, while numbered files can become sequences.

A clean source structure helps:

Scene/
├── Background/
├── Character/
│   ├── character_0001.png
│   ├── character_0002.png
│   └── character_0003.png
└── Foreground/

PSD projects

PSD import is intended for layered artwork. Layer order and transparency are preserved when the source file and its features are supported.

For best results:

  • keep layer names short and unique;
  • merge unsupported adjustment systems when necessary;
  • check clipping masks and blend modes after import;
  • save a flattened preview for comparison.

Procreate projects

Procreate projects can be converted into layered planes while preserving useful layer information and alpha where possible.

Complex brushes, filters or application-specific effects may look different after import. Compare the Blender result with the original artwork before continuing.

Alpha and color

Use image formats with transparency, such as PNG, when alpha is required. If a plane appears opaque or incorrect, see Troubleshooting.

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