Skip to content

Grease Pencil Effects

Alessandro Pannoli edited this page Sep 4, 2026 · 2 revisions

Grease Pencil effects in Frame By Plane

The Grease Pencil Effect Stack exposes Blender-native Grease Pencil modifiers and Shader Effects through one consistent Frame By Plane workflow.

New color workflow in 7.2

The 7.2 pre-release adds separate Stroke and Fill selectors to Grease Pencil Draw, Vertex Paint and Edit modes. Both mode keeps the two colors independent; X swaps them and Shift+X samples only the Stroke color under the cursor. Edit Mode shows mixed swatches when a selection contains multiple colors.

Close Gap sits beside the drawing color controls. Press G to toggle it in Draw Mode; Blender's native Edit Mode Grab shortcut remains unchanged. Color changes, sampling, swaps, Close Gap and newly drawn strokes use separate Undo steps.

What changed in 7.1.18

Blender 5.2 rejects custom-property writes on some native effect items. Frame By Plane now keeps its ownership and UI metadata on the Grease Pencil object when the native item cannot store it directly.

This restores reliable:

  • add, remove, reorder and reset actions;
  • duplicate detection and repair;
  • persisted inline open or closed state;
  • ownership for all 27 supported native effect backends.

Use Expand All and Collapse All in the stack header to open or close every active effect at once.

Safe ownership

Frame By Plane cleans up only effects that carry its ownership metadata. Artist-authored modifiers and Shader Effects remain outside automatic duplicate repair and removal.

If a file edited with 7.1.17 contains duplicates, open the stack and use Repair Duplicates when the warning appears. Save a copy of an important production file before any structural repair.

Clone this wiki locally