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Quick Start

Alessandro Pannoli edited this page Jun 28, 2026 · 1 revision

Quick Start

Create an animated plane

  1. Open Blender's 3D Viewport.
  2. Use Shift + A → Frame By Plane.
  3. Choose an image, sequence or folder import option.
  4. Select the files and confirm the import.
  5. Move the timeline to preview the animation.

Basic workflow

  1. Select a Frame By Plane object.
  2. Open the Frame By Plane panel in the N-panel.
  3. Adjust playback, starting frame, FPS and loop mode.
  4. Use the Layer List to organize imported planes.
  5. Add effects or masks when needed.
  6. Position the planes at different depths for a multiplane look.
  7. Preview in Eevee or Cycles and render normally.

Playback modes

  • Loop repeats the sequence.
  • Ping-Pong plays forward and backward.
  • One Shot plays once and holds the configured boundary behavior.

First useful test

Import a short transparent PNG sequence, set it to Loop, move it slightly in front of the camera and add one simple effect. This verifies import, alpha, timing and effect playback in one small scene.

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