Repository navigation
Project and Render Tools
Alessandro Pannoli edited this page Jun 28, 2026
·
1 revision
Frame By Plane includes compact controls for common project, camera and rendering tasks.
Use the Project section to access project-level actions such as importing assets, saving the Blender file and checking scene information.
Camera controls can help manage:
- active camera setup;
- perspective or orthographic projection;
- camera framing;
- multiplane-oriented controls.
The Render section provides shortcuts for output settings and sequence rendering. Final output still uses Blender's normal render system.
Before a long render:
- Save the project.
- Check the output folder and file format.
- Preview several frames.
- Verify alpha settings if transparency is required.
- Test the chosen engine in a short frame range.
Frame By Plane is tested for Eevee and Cycles parity where supported, but certain shader, transparency and geometry effects can still render differently. Always test the final engine before delivery.
Frame By Plane 6.1 LTS · Blender Extensions · Releases · Issues