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Layers and Timing

Alessandro Pannoli edited this page Jun 28, 2026 · 1 revision

Layers and Timing

Layer List

The Layer List is the main place for organizing Frame By Plane planes and groups.

Depending on the selected item, it can be used to:

  • select and rename layers;
  • change their order;
  • show or hide them;
  • lock them;
  • organize effect folders or groups;
  • remove layers safely;
  • access blend and mask controls.

Sequence timing

The most important controls are:

  • Start Frame — timeline frame where playback begins.
  • FPS — playback rate for the imported sequence.
  • Loop Mode — Loop, Ping-Pong or One Shot.
  • Offset — shifts which source frame is displayed.
  • Frame controls — reorder, duplicate, split or add transparent frames when available.

Multi-edit

Select multiple compatible Frame By Plane planes to adjust shared timing or rig properties together. Only controls supported by every selected item are edited as a group.

Keeping projects predictable

  • Use clear layer names.
  • Keep source files in stable folders.
  • Avoid moving imported assets outside Blender without relinking them.
  • Save and reopen a test copy before deleting original source files.
  • Use one timing convention across the project whenever possible.

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