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Troubleshooting
Justin edited this page Oct 23, 2025
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Here's some common issues that may occur when using the plugin.
Plugin won't load / "Module could not be loaded"/Engine won't start error:
- Make sure
steam_api64.dllis inPlugins/AchievementPlugin/Binaries/Win64/
Steam achievements not syncing:
- Check your Steam App ID is correct in Project Settings
- Check your selected Platform in the Project Settings, this must be set to Steam
- Ensure Steam client is running
- Check to see if Steam sees your account as "Playing" your game when you press play in the editor
- Verify achievements are set up in Steamworks Partner portal
- If using Stats (for progress achievements), make sure to check that you are uploading the correct type to Steam. It expects either int32 or float, so your achievement needs to use the same type (found in the Platform Settings of the achievement)
Epic achievements not syncing:
- Check your Epic Games data is correct in Project Settings (The starting guide has tips on how to fill it in)
- Check your selected Platform in the Project Settings, this must be set to EOS
- Verify achievements are set up in Epic Games Dev portal
Epic achievements progress way too quickly
- Check your Stats in the Epic Games Dev Portal to see what the Aggregation type is. I'd recommend MAX or LATEST. Setting it to SUM will count up the values which will make it progress insanely fast because it counts up the current value + what it receives, which is not how the plugin works, the plugin will keep track of the values and then send the latest value to the platform every time
Achievement Plugin for Unreal Engine 5 - Made by Justin Comans