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Animation_Transfer_FK_To_IK
Thomas Larsson edited this page Apr 3, 2026
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This tool transfers an animation from the FK bones to the IK bones. It thus does the same thing as the Snap FK tools in the FK/IK Switch panel, but not just at a single frame but for and entire action (or for a specified frame range).

- Include Arms: Transfer animations for the FK arms to the IK arms.
- Include Legs: Transfer animations for the FK legs to the IK legs.
- Rotate IK Foot: Rotate the IK foot with the foot, or keep it perpendicular to the Z axis. This option is explained in the FK-IK switch section.
- Start Frame: First frame to transfer.
- Last Frame: Last frame to transfer.

With the options selected above, the animation is transferred from the FK bones to the IK bones.

Since Rotate IK Foot was off, the IK foot bones are parallel to the XY plane.