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Layers_IK_Arms

Thomas Larsson edited this page Apr 3, 2026 · 1 revision

ikarm.png

The IK arm layers contains bones for posing the arms in inverse kinematics (IK) mode (the default).

  • hand.ik: The IK effector which positions and rotates the hand.
  • clavicle: The shoulder bone (not part of the IK chain).
  • elbow.pt.ik: The pole target which determines the location of the elbow.
  • elbowPoleA: Rotating this bone is an alternative way to locate the elbow, using a single angle rather that three locations.
  • upper_arm.ik.twist: Tweaks the twist of the upper arm.
  • forearm.ik.twist: Tweaks the twist of the forearm.

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