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Layers_Root

Thomas Larsson edited this page Apr 3, 2026 · 1 revision

root.png

The root layer contains the following bones:

  • master: Moves the entire character, including the hip bone and the IK targets.
  • hip: Moves the entire character, except for the IK targets.
  • back: Bend the individual spine bones by the same amount. Convenient for quickly bending the spine smoothly.
  • neckhead: Bend the neck and head bones by the same amount. Convenient for quickly bending the head smoothly.

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