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Configuration
Everything is in config/immaterialdrawers/immaterialdrawers-common.toml.
The file is read while the game starts, because the values are attached to Functional Storage's upgrade items then. Restart the game after changing it. On a server, the server's file is the one that counts.
| Option | Default | What it does |
|---|---|---|
ENERGY_BASE_UNITS |
500 |
Size of an unupgraded drawer, in units. |
FE_PER_UNIT |
1000 |
FE per unit. With the defaults, 500 × 1,000 = 500,000 FE. |
ENERGY_DIVISOR |
4 |
What every Storage Upgrade multiplier is divided by for energy. Lower means bigger drawers: at 2, four Netherite upgrades give about 32.8 billion FE. |
| Option | Default | What it does |
|---|---|---|
CHEMICAL_MB_PER_UNIT |
1000 |
mB per unit of a Chemical Drawer. A 1x1 is 32 units, so 32,000 mB unupgraded, like a fluid drawer. Only used with Mekanism. |
SOURCE_PER_UNIT |
1000 |
Source per unit of a Source Drawer, which is 32 units: 32,000 Source unupgraded. Only used with Ars Nouveau. |
Both grow with the Storage Upgrades on Functional Storage's fluid curve.
| Option | Default | What it does |
|---|---|---|
PUSH_TO_NEIGHBOURS |
true |
Whether a drawer sends energy into the blocks around it on its own. |
ENERGY_TRANSFER_DIVISOR |
200 |
How much a drawer can push each time, as a fraction of its capacity: 200 means 1/200. |
ENERGY_PUSH_INTERVAL_TICKS |
4 |
Ticks between pushes. |
| Option | Default | What it does |
|---|---|---|
WIRELESS_CHARGER_RANGE |
8 |
Range in blocks, from the drawer. |
WIRELESS_CHARGER_FE_PER_OPERATION |
1000 |
FE handed out per sweep, shared between everyone in range. |
WIRELESS_CHARGER_INTERVAL_TICKS |
20 |
Ticks between sweeps. |
| Option | Default | What it does |
|---|---|---|
ENERGY_DRAWER_ENABLED |
true |
The Energy Drawer and its framed version. |
CHEMICAL_DRAWERS_ENABLED |
true |
All Chemical Drawers. |
SOURCE_DRAWER_ENABLED |
true |
The Source Drawer and its framed version. |
WIRELESS_CHARGER_ENABLED |
true |
The Wireless Charger. |
Off means it can no longer be obtained: its recipe is removed and it leaves the creative tab. Drawers already placed keep working and keep their contents, so turning something off never breaks a world, and a server and its players do not need the same setting to connect.
The Storage Upgrade multipliers (Copper 8, Gold 16, Diamond 24, Netherite 32 by default) are read from Functional Storage's config. Changing them there changes energy drawers too, divided by ENERGY_DIVISOR.
Drawers
- Energy Drawer
- Chemical Drawers (Mekanism)
- Source Drawer (Ars Nouveau)
- Framed Drawers
Using them
Links