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bearstate edited this page Oct 14, 2026
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FT's Geology builds the Minecraft world from plate tectonics. Plates drift, and their edges become mountain belts, volcanic arcs, rifts and ocean ridges. The same model then runs the living parts of the world: earthquakes come from its faults, volcanoes sit where magma would rise, hot springs and geysers follow the heat, rivers drain the land it made, and the weather moves over it.

- Version: 0.11.3 for Minecraft 1.20.1 (Forge) and 1.21.1 (NeoForge).
- Required mods: none.
- License: GPL-3.0 from 0.11 on. Versions 0.10 and older were MIT.
- World: a new default world type, 960 blocks tall, with real mountain data and its own rivers. Terralith works on top of it.
- In game: a 52-page field guide (book + copper ingot) explains most of what you see.
Start here
The land
Things that happen
Things you build
Reference
- Bug reports: the GitHub issues of this repository.
- Changes in each version: the release notes on CurseForge, Modrinth and GitHub.
FT's Geology 0.11 · GPL-3.0 · This wiki was written with the help of an AI model and checked against the mod's code.
Start
The land
Events
Building
Reference