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Development Plan for Rest of Semester (v1)

Ciarenn Hollis edited this page Apr 19, 2024 · 2 revisions

Development Plan

  • Hard Deadline: 3 May 2024
  • Soft Deadline: 26 April 2024

Summary

There are 8 weeks left until the end of the semester. To give us a bit of a buffer, Damian and I decided to make 3 May the hard deadline for this project. I will impose 26 April as a soft deadline so we can have a week before the hard deadline to fix any bugs and whatnot that may come up

Tasks to Be Done

Gameplay

  • Edit instructions thing
  • Have instructions show up in front of player at the beginnig
  • Fix scale of the game scene
  • Remove the replay thing and the exit thing
  • Get the crocs to animate [DONE]
  • Look into adding simple vfx to the crocs
  • Adjust the croc positions -> need to be closer to the player and in 180 rather than 360

Environment/Art

  • Look into the flashing wireframe issue
  • Adds texture to the wood items in the environment
  • Things in the distance on the ocean
  • Croc costumes ?? -> not the most pressing thing
  • Fix and adjust lighting

Audio

  • Start round sound
  • End round sound
  • Ambient sounds -> ocean sounds, boat sounds (wood creaking, bells sounds?, etc)
  • Better hit-croc sounds

Weekly Breakdown

Weeks 9 - 10 (Mar 18-29)

  • Croc animations [BROKEN]
  • Adjust level progression [DONE]
  • Wireframe flashing bug -> fix [DONE]
  • Bug fixing -> tag manager [DONE]
  • UI [IN PROGRESS]

Weeks 11 - 12 (Apr 1-12)

  • New audio assets [DONE]
  • Environment details [IN PROGRESS]
  • Crocs positions [DONE]
  • Thing for the crocs to pop out of
  • UI [DONE]

Weeks 13 - 14 (Apr 15-26)

  • Fix lighting
  • Re-bake lighting
  • Implement Audio [IN PROGRESS]
  • Straggling things and bug fixing
    • Check for wireframe flashing bug [DONE]

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