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Development Plan for Rest of Semester (v1)
Ciarenn Hollis edited this page Apr 19, 2024
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- Hard Deadline: 3 May 2024
- Soft Deadline: 26 April 2024
There are 8 weeks left until the end of the semester. To give us a bit of a buffer, Damian and I decided to make 3 May the hard deadline for this project. I will impose 26 April as a soft deadline so we can have a week before the hard deadline to fix any bugs and whatnot that may come up
- Edit instructions thing
- Have instructions show up in front of player at the beginnig
- Fix scale of the game scene
- Remove the replay thing and the exit thing
- Get the crocs to animate [DONE]
- Look into adding simple vfx to the crocs
- Adjust the croc positions -> need to be closer to the player and in 180 rather than 360
- Look into the flashing wireframe issue
- Adds texture to the wood items in the environment
- Things in the distance on the ocean
- Croc costumes ?? -> not the most pressing thing
- Fix and adjust lighting
- Start round sound
- End round sound
- Ambient sounds -> ocean sounds, boat sounds (wood creaking, bells sounds?, etc)
- Better hit-croc sounds
- Croc animations [BROKEN]
- Adjust level progression [DONE]
- Wireframe flashing bug -> fix [DONE]
- Bug fixing -> tag manager [DONE]
- UI [IN PROGRESS]
- New audio assets [DONE]
- Environment details [IN PROGRESS]
- Crocs positions [DONE]
- Thing for the crocs to pop out of
- UI [DONE]
- Fix lighting
- Re-bake lighting
- Implement Audio [IN PROGRESS]
- Straggling things and bug fixing
- Check for wireframe flashing bug [DONE]