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API Plugin lifecycle
Alexandre 'kidev' Poumaroux edited this page Oct 21, 2026
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| Import | from proleak import plugins |
The calling plugin's own lifecycle.
| Returns | Function | |
|---|---|---|
str |
current() |
Id of the calling plugin. |
None |
reload() |
Reload the calling plugin at the next frame boundary. |
current() -> str
Id of the calling plugin.
reload() -> None
Reload the calling plugin at the next frame boundary. The current handler finishes first.
Using ProLeak
Features
Tutorial
- Your first plugin
- Plugin basics
- Handling events
- Plugin settings
- User interface
- Players, units and game data
- Purchases, signals and pings
- Chat, camera, input and more
- Cosmetics
- Game modes
- Game updates
- Publishing plugins
Reference