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Events Incoming network messages

Alexandre 'kidev' Poumaroux edited this page Oct 20, 2026 · 1 revision

Incoming network messages

One event per message the server sends; names follow the game's message classes.

Generated from catalog/events.json by tools/gen_events_doc.py.

Contents (244 sections)

net.in.AbilityMissileBatchMessage

Server message AbilityMissileBatchMessage (subject 2), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
keyframes object no BlockingQueue of AbilityMissileMessage field of AbilityMissileBatchMessage.
keyframesList list no IList of AbilityMissileMessage field of AbilityMissileBatchMessage.

net.in.AckAckServerTimeMessage

Server message AckAckServerTimeMessage (subject 77), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
currentTime integer yes Int64 field of AckAckServerTimeMessage.
rtt integer yes Int64 field of AckAckServerTimeMessage.
isReconnect bool yes Boolean field of AckAckServerTimeMessage.

net.in.AddMatchModifierMessage

Server message AddMatchModifierMessage (subject 118), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
matchModifier object no MatchModifier field of AddMatchModifierMessage.

net.in.AttachSpecialEffectToUnitMessage

Server message AttachSpecialEffectToUnitMessage (subject 73), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
unit integer yes Int16 field of AttachSpecialEffectToUnitMessage.
effectType string yes String field of AttachSpecialEffectToUnitMessage.

net.in.AuthenticateAsGameServerMessage

Server message AuthenticateAsGameServerMessage (subject 4), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
secretKey string yes String field of AuthenticateAsGameServerMessage.
gameId string yes String field of AuthenticateAsGameServerMessage.

net.in.AuthenticateSessionTicketMessage

Server message AuthenticateSessionTicketMessage (subject 3), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
playFabId string yes String field of AuthenticateSessionTicketMessage.
sessionTicket string yes String field of AuthenticateSessionTicketMessage.
partyMembers list no String[] field of AuthenticateSessionTicketMessage.
partyJoinTime integer yes Int64 field of AuthenticateSessionTicketMessage.
savedChatRoomType enum yes ChatRoomType field of AuthenticateSessionTicketMessage. One of: Standard, Guild, PostGame, CustomGameRoom, InGame, Party.
savedChatRoomName string yes String field of AuthenticateSessionTicketMessage.
previousGameId string yes String field of AuthenticateSessionTicketMessage.
previousGameIdHash string yes String field of AuthenticateSessionTicketMessage.
isSpectate bool yes Boolean field of AuthenticateSessionTicketMessage.

net.in.AuthenticatedMessage

Server message AuthenticatedMessage (subject 80), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
authenticated bool yes Boolean field of AuthenticatedMessage.

net.in.AuthenticatedWithLobbyMessage

Server message AuthenticatedWithLobbyMessage (subject 81), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
authenticated bool yes Boolean field of AuthenticatedWithLobbyMessage.
resetUsername bool yes Boolean field of AuthenticatedWithLobbyMessage.
geoCountryCode string yes String field of AuthenticatedWithLobbyMessage.
totalValueToDateInUsdCents integer yes Int64 field of AuthenticatedWithLobbyMessage.

net.in.AutoAttackMissileBatchMessage

Server message AutoAttackMissileBatchMessage (subject 1), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
keyframes object no BlockingQueue of AutoAttackMissileMessage field of AutoAttackMissileBatchMessage.
keyframesList list no IList of AutoAttackMissileMessage field of AutoAttackMissileBatchMessage.

net.in.BeatMissionMessage

Server message BeatMissionMessage (subject 121), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
missionId string yes String field of BeatMissionMessage.
starsEarned list no List of Int32 field of BeatMissionMessage.

net.in.BootedFromCustomGameRoomMessage

Server message BootedFromCustomGameRoomMessage (subject 84), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of BootedFromCustomGameRoomMessage.

net.in.BrowseGuildsSearchByAbbreviationResultMessage

Server message BrowseGuildsSearchByAbbreviationResultMessage (subject 178), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
guildAbbreviation string yes String field of BrowseGuildsSearchByAbbreviationResultMessage.
guildId string yes String field of BrowseGuildsSearchByAbbreviationResultMessage.

net.in.CardTraderRerollResultMessage

Server message CardTraderRerollResultMessage (subject 214), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
remainingRerolls integer yes Int32 field of CardTraderRerollResultMessage.
itemIds list no List of String field of CardTraderRerollResultMessage.
somethingWentWrong bool yes Boolean field of CardTraderRerollResultMessage.

net.in.CastInboxVoteResultMessage

Server message CastInboxVoteResultMessage (subject 209), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
id string yes String field of CastInboxVoteResultMessage.

net.in.ChangeChannelMessage

Server message ChangeChannelMessage (subject 151), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
serverHostname string yes String field of ChangeChannelMessage.
tcpPort integer yes Int32 field of ChangeChannelMessage.
udpPort integer yes Int32 field of ChangeChannelMessage.
changeChannelTag string yes String field of ChangeChannelMessage.

net.in.ChatRoomChatMessage

Server message ChatRoomChatMessage (subject 92), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
timestamp integer yes Int64 field of ChatRoomChatMessage.
playFabId string yes String field of ChatRoomChatMessage.
displayName string yes String field of ChatRoomChatMessage.
message string yes String field of ChatRoomChatMessage.
type enum yes ChatMessageType field of ChatRoomChatMessage. One of: Standard, Affirmative, Unsure, Alert, StandardLong, Party, Whisper, System, Discord, Guild, GuildNotice, ExpectingSend, ThinkingAboutSending.

net.in.ClaimQuestResultMessage

Server message ClaimQuestResultMessage (subject 218), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
success bool yes Boolean field of ClaimQuestResultMessage.
nextClaimQuestIndex integer yes Int32 field of ClaimQuestResultMessage.

net.in.ClientConnectedToLoginMessage

Server message ClientConnectedToLoginMessage (subject 8), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
connectionId integer yes UInt16 field of ClientConnectedToLoginMessage.

net.in.ClientLoginHandshakeMessage

Server message ClientLoginHandshakeMessage (subject 9), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
playFabId string yes String field of ClientLoginHandshakeMessage.

net.in.CollectMasteryRewardResultMessage

Server message CollectMasteryRewardResultMessage (subject 206), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
unitTypes list no List of String field of CollectMasteryRewardResultMessage.
masteryLevelsUnlocked list no List of Int32 field of CollectMasteryRewardResultMessage.
totalEssenceReward integer yes Int32 field of CollectMasteryRewardResultMessage.

net.in.ConfirmGiftAFriendMessage

Server message ConfirmGiftAFriendMessage (subject 192), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
friendPlayFabId string yes String field of ConfirmGiftAFriendMessage.
friendDisplayName string yes String field of ConfirmGiftAFriendMessage.
errorMessage string yes String field of ConfirmGiftAFriendMessage.

net.in.ConfirmInitialExperienceLevelMessage

Server message ConfirmInitialExperienceLevelMessage (subject 180), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
initialExperienceLevel string yes String field of ConfirmInitialExperienceLevelMessage.

net.in.ConfirmMoneyLendMessage

Server message ConfirmMoneyLendMessage (subject 236), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
lendedGold integer yes Int32 field of ConfirmMoneyLendMessage.
penalty integer yes Int32 field of ConfirmMoneyLendMessage.

net.in.ConfirmSkipTutorialMessage

Server message ConfirmSkipTutorialMessage (subject 185), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of ConfirmSkipTutorialMessage.

net.in.ConfirmUnitHiredMessage

Server message ConfirmUnitHiredMessage (subject 65), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of ConfirmUnitHiredMessage.
unit integer yes Int16 field of ConfirmUnitHiredMessage.
unitType string yes String field of ConfirmUnitHiredMessage.
fromQueue bool yes Boolean field of ConfirmUnitHiredMessage.

net.in.ConfirmUnitTrainedMessage

Server message ConfirmUnitTrainedMessage (subject 132), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of ConfirmUnitTrainedMessage.
unit integer yes Int16 field of ConfirmUnitTrainedMessage.
unitType string yes String field of ConfirmUnitTrainedMessage.
canceled bool yes Boolean field of ConfirmUnitTrainedMessage.

net.in.ConsoleLogMessage

Server message ConsoleLogMessage (subject 42), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
output string yes String field of ConsoleLogMessage.

net.in.ConsumeItemResultMessage

Server message ConsumeItemResultMessage (subject 120), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
itemInstanceId string yes String field of ConsumeItemResultMessage.
itemType string yes String field of ConsumeItemResultMessage.
hidePopups bool yes Boolean field of ConsumeItemResultMessage.

net.in.ConvertItemToEssenceResultMessage

Server message ConvertItemToEssenceResultMessage (subject 166), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
itemInstanceId string yes String field of ConvertItemToEssenceResultMessage.
itemType string yes String field of ConvertItemToEssenceResultMessage.
newEssence integer yes Int32 field of ConvertItemToEssenceResultMessage.

net.in.CreateFloatingTextMessage

Server message CreateFloatingTextMessage (subject 40), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
point object no Point field of CreateFloatingTextMessage.
sourcePoint object no Point field of CreateFloatingTextMessage.
message string yes String field of CreateFloatingTextMessage.
presetStyle enum yes FloatingTextStyle field of CreateFloatingTextMessage. One of: BountyText, HealText, MythiumText, IncomeText, UnitStatsText, DamageText, SpellText, EnemyDamageText, DodgedText, ManaText, BuffText, NonCombatText, SpecialMythiumText.

net.in.CreateTutorialArrowTextMessage

Server message CreateTutorialArrowTextMessage (subject 125), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
id string yes String field of CreateTutorialArrowTextMessage.
uiKey string yes String field of CreateTutorialArrowTextMessage.
point object no Point field of CreateTutorialArrowTextMessage.
unit integer yes Int16 field of CreateTutorialArrowTextMessage.
message string yes String field of CreateTutorialArrowTextMessage.
successTrigger enum yes TutorialEvents field of CreateTutorialArrowTextMessage. One of: None, SucceedImmediately, LegionSelected, BuildAimerActivated, BuildAimerCanceled, ConstructionStarted, ContinueButtonPressed, AnyUnitSelected, SpecificUnitSelected, UnitDeselected, UnitUpgraded, UnitHired, UnitTrained, WindshieldOpened, WindshieldClosed, LowGold, ZeroGold, Over40Mythium, WaveTimerClicked.
idIfSuccess string yes String field of CreateTutorialArrowTextMessage.
failTrigger enum yes TutorialEvents field of CreateTutorialArrowTextMessage. One of: None, SucceedImmediately, LegionSelected, BuildAimerActivated, BuildAimerCanceled, ConstructionStarted, ContinueButtonPressed, AnyUnitSelected, SpecificUnitSelected, UnitDeselected, UnitUpgraded, UnitHired, UnitTrained, WindshieldOpened, WindshieldClosed, LowGold, ZeroGold, Over40Mythium, WaveTimerClicked.
idIfFail string yes String field of CreateTutorialArrowTextMessage.
flags enum yes ArrowTextFlags field of CreateTutorialArrowTextMessage. One of: None, ShowImmediately, ShowContinueButton, PassThrough, DontHidePrevious, DontShowArrow, Mirror, PanCameraToTarget, DontShowSquare, LockCameraOnTarget, ForceExitCinematicMode, ForceAllowActionsWithContinue.
arg1 string yes String field of CreateTutorialArrowTextMessage.
parsedDescriptionId string yes String field of CreateTutorialArrowTextMessage.
parsedDescriptionStringOverrides list no List of String field of CreateTutorialArrowTextMessage.

net.in.CustomEventMessage

Server message CustomEventMessage (subject 41), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of CustomEventMessage.
eventIndex integer yes Int32 field of CustomEventMessage.

net.in.CustomGameRoomDisbandedMessage

Server message CustomGameRoomDisbandedMessage (subject 85), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of CustomGameRoomDisbandedMessage.

net.in.CustomGameRoomListingResultMessage

Server message CustomGameRoomListingResultMessage (subject 153), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
lobbyBuildId string yes String field of CustomGameRoomListingResultMessage.
rooms list no List of CustomGameRoomProperties field of CustomGameRoomListingResultMessage.

net.in.CustomLogMessage

Server message CustomLogMessage (subject 116), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
output string yes String field of CustomLogMessage.

net.in.DiscordChatMessage

Server message DiscordChatMessage (subject 163), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
Id integer yes UInt64 field of DiscordChatMessage.
Timestamp integer yes Int64 field of DiscordChatMessage.
DisplayName string yes String field of DiscordChatMessage.
Message string yes String field of DiscordChatMessage.
ChannelId integer yes UInt64 field of DiscordChatMessage.
IsWebhook bool yes Boolean field of DiscordChatMessage.
IsStaff bool yes Boolean field of DiscordChatMessage.
IsMod bool yes Boolean field of DiscordChatMessage.
IsHelper bool yes Boolean field of DiscordChatMessage.

net.in.DisplayGameTextMessage

Server message DisplayGameTextMessage (subject 53), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
header string yes String field of DisplayGameTextMessage.
content string yes String field of DisplayGameTextMessage.
duration float yes Single field of DisplayGameTextMessage.
image string yes String field of DisplayGameTextMessage.

net.in.DisplayPickedModeMessage

Server message DisplayPickedModeMessage (subject 212), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
mode1Picked bool yes Boolean field of DisplayPickedModeMessage.
mode2Picked bool yes Boolean field of DisplayPickedModeMessage.
mode1Yes integer yes Int32 field of DisplayPickedModeMessage.
mode1No integer yes Int32 field of DisplayPickedModeMessage.
mode2Yes integer yes Int32 field of DisplayPickedModeMessage.
mode2No integer yes Int32 field of DisplayPickedModeMessage.
hotMode integer yes Int32 field of DisplayPickedModeMessage.

net.in.DisplayPlayerClearedTextMessage

Server message DisplayPlayerClearedTextMessage (subject 177), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
header string yes String field of DisplayPlayerClearedTextMessage.
content string yes String field of DisplayPlayerClearedTextMessage.
duration float yes Single field of DisplayPlayerClearedTextMessage.
image string yes String field of DisplayPlayerClearedTextMessage.
clearTime float yes Single field of DisplayPlayerClearedTextMessage.

net.in.DisplayPlayerLeakedTextMessage

Server message DisplayPlayerLeakedTextMessage (subject 176), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
header string yes String field of DisplayPlayerLeakedTextMessage.
content string yes String field of DisplayPlayerLeakedTextMessage.
duration float yes Single field of DisplayPlayerLeakedTextMessage.
image string yes String field of DisplayPlayerLeakedTextMessage.
leakTime float yes Single field of DisplayPlayerLeakedTextMessage.
mercenariesReceived list no String[] field of DisplayPlayerLeakedTextMessage.
mercenariesReceivedDead list no Boolean[] field of DisplayPlayerLeakedTextMessage.
shutdownGold integer yes Int32 field of DisplayPlayerLeakedTextMessage.

net.in.EarnIngameAchievementMessage

Server message EarnIngameAchievementMessage (subject 187), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
achievementKey string yes String field of EarnIngameAchievementMessage.

net.in.ErrorStartingGame

Server message ErrorStartingGame (subject 90), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
message string yes String field of ErrorStartingGame.

net.in.ForceHideUnitMessage

Server message ForceHideUnitMessage (subject 68), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of ForceHideUnitMessage.
unit integer yes Int16 field of ForceHideUnitMessage.

net.in.ForceMaintenancePopupMessage

Server message ForceMaintenancePopupMessage (subject 183), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
debugReason string yes String field of ForceMaintenancePopupMessage.

net.in.ForcePickLegionMessage

Server message ForcePickLegionMessage (subject 122), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
legionType integer yes Int32 field of ForcePickLegionMessage.

net.in.ForceRefreshCurrencyMessage

Server message ForceRefreshCurrencyMessage (subject 228), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
textColor string yes String field of ForceRefreshCurrencyMessage.
notificationMessage string yes String field of ForceRefreshCurrencyMessage.
notificationMessageApexId string yes String field of ForceRefreshCurrencyMessage.
notificationMessageApexCustomValues list no List of String field of ForceRefreshCurrencyMessage.
premiumEssenceReward integer yes Int32 field of ForceRefreshCurrencyMessage.

net.in.ForceRefreshInboxMessage

Server message ForceRefreshInboxMessage (subject 172), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
notificationMessage string yes String field of ForceRefreshInboxMessage.

net.in.ForceSelectUnitMessage

Server message ForceSelectUnitMessage (subject 134), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
unit integer yes Int16 field of ForceSelectUnitMessage.
expectCurrentSelectedUnit integer yes Int16 field of ForceSelectUnitMessage.

net.in.ForceSetPlayerIdMessage

Server message ForceSetPlayerIdMessage (subject 71), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of ForceSetPlayerIdMessage.

net.in.ForceSyncPlayerMessage

Server message ForceSyncPlayerMessage (subject 69), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of ForceSyncPlayerMessage.
player integer yes UInt16 field of ForceSyncPlayerMessage.
name string yes String field of ForceSyncPlayerMessage.
controller string yes String field of ForceSyncPlayerMessage.
image string yes String field of ForceSyncPlayerMessage.
gold integer yes Int32 field of ForceSyncPlayerMessage.
mythium integer yes Int32 field of ForceSyncPlayerMessage.
foodUsed integer yes Int32 field of ForceSyncPlayerMessage.
foodCap integer yes Int32 field of ForceSyncPlayerMessage.
income integer yes Int32 field of ForceSyncPlayerMessage.
workers float yes Single field of ForceSyncPlayerMessage.
value integer yes Int32 field of ForceSyncPlayerMessage.
isConnected bool yes Boolean field of ForceSyncPlayerMessage.
defenderPlayer integer yes UInt16 field of ForceSyncPlayerMessage.
attackerPlayer integer yes UInt16 field of ForceSyncPlayerMessage.
powerupChoices list no List of String field of ForceSyncPlayerMessage.
powerupSelected string yes String field of ForceSyncPlayerMessage.
totalGoldFromIncome integer yes Int32 field of ForceSyncPlayerMessage.
totalGoldFromEnemyLeaks integer yes Int32 field of ForceSyncPlayerMessage.
totalGoldLostToLeaks integer yes Int32 field of ForceSyncPlayerMessage.
totalEnemyTeamGoldFromYourLeaks integer yes Int32 field of ForceSyncPlayerMessage.
mythiumGatherRate float yes Single field of ForceSyncPlayerMessage.
totalGoldFromCatchingLeaks integer yes Int32 field of ForceSyncPlayerMessage.
rolls list no List of String field of ForceSyncPlayerMessage.
totalMythium integer yes Int32 field of ForceSyncPlayerMessage.
isDualBuilding bool yes Boolean field of ForceSyncPlayerMessage.
extraRecommendedValue integer yes Int32 field of ForceSyncPlayerMessage.
legionUnitType string yes String field of ForceSyncPlayerMessage.
partyMembers list no List of String field of ForceSyncPlayerMessage.
megamind bool yes Boolean field of ForceSyncPlayerMessage.
disableBarracksText string yes String field of ForceSyncPlayerMessage.
disableKingUpgradesText string yes String field of ForceSyncPlayerMessage.
doubleDownActive bool yes Boolean field of ForceSyncPlayerMessage.

net.in.ForceSyncUnitBatchMessage

Server message ForceSyncUnitBatchMessage (subject 5), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
currentTick integer yes Int64 field of ForceSyncUnitBatchMessage.
keyframes object no BlockingQueue of ForceSyncUnitMessage field of ForceSyncUnitBatchMessage.
keyframesList list no IList of ForceSyncUnitMessage field of ForceSyncUnitBatchMessage.

net.in.ForwardedOkLetsDualBuildMessage

Server message ForwardedOkLetsDualBuildMessage (subject 201), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
fromPlayer integer yes UInt16 field of ForwardedOkLetsDualBuildMessage.

net.in.ForwardedPartyMemberMatchFoundActionMessage

Server message ForwardedPartyMemberMatchFoundActionMessage (subject 220), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
action enum yes MatchFoundAction field of ForwardedPartyMemberMatchFoundActionMessage. One of: None, Accepted, Declined.
playFabId string yes String field of ForwardedPartyMemberMatchFoundActionMessage.

net.in.ForwardedPartyMemberMatchFoundMessage

Server message ForwardedPartyMemberMatchFoundMessage (subject 161), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
playFabId string yes String field of ForwardedPartyMemberMatchFoundMessage.
matchId string yes String field of ForwardedPartyMemberMatchFoundMessage.
queueName string yes String field of ForwardedPartyMemberMatchFoundMessage.

net.in.ForwardedTellPartyCampaignDlcOwnershipMessage

Server message ForwardedTellPartyCampaignDlcOwnershipMessage (subject 203), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
campaignDlcsOwned list no List of String field of ForwardedTellPartyCampaignDlcOwnershipMessage.

net.in.ForwardedTryJoinCustomGameRoomMessage

Server message ForwardedTryJoinCustomGameRoomMessage (subject 150), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
ownerPlayFabId string yes String field of ForwardedTryJoinCustomGameRoomMessage.
joinerPlayFabId string yes String field of ForwardedTryJoinCustomGameRoomMessage.

net.in.ForwardedWantsToDualBuildMessage

Server message ForwardedWantsToDualBuildMessage (subject 200), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
fromPlayer integer yes UInt16 field of ForwardedWantsToDualBuildMessage.

net.in.GameAlreadyStartedMessage

Server message GameAlreadyStartedMessage (subject 89), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of GameAlreadyStartedMessage.

net.in.GameNoLongerExistsMessage

Server message GameNoLongerExistsMessage (subject 88), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of GameNoLongerExistsMessage.

net.in.GameServerReadyMessage

Server message GameServerReadyMessage (subject 98), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
hostname string yes String field of GameServerReadyMessage.
tcpPort integer yes UInt32 field of GameServerReadyMessage.
udpPort integer yes UInt32 field of GameServerReadyMessage.
websocket integer yes UInt32 field of GameServerReadyMessage.
slotIds list no String[] field of GameServerReadyMessage.
displayNames list no String[] field of GameServerReadyMessage.
totalXps list no Int32[] field of GameServerReadyMessage.
ratings list no Single[] field of GameServerReadyMessage.
avatars list no String[] field of GameServerReadyMessage. Cosmetic.
isReconnect bool yes Boolean field of GameServerReadyMessage.
isSpectate bool yes Boolean field of GameServerReadyMessage.
hexGameId string yes String field of GameServerReadyMessage.
debugInfo string yes String field of GameServerReadyMessage.
serverId string yes String field of GameServerReadyMessage.
buildId string yes String field of GameServerReadyMessage.
startedTicks integer yes Int64 field of GameServerReadyMessage.

net.in.GameServerWelcomeMessage

Server message GameServerWelcomeMessage (subject 1), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
connectionId integer yes UInt16 field of GameServerWelcomeMessage.
matchInfo object no Match field of GameServerWelcomeMessage.
LeftTeamEffectiveRating float yes Single field of GameServerWelcomeMessage.
RightTeamEffectiveRating float yes Single field of GameServerWelcomeMessage.
LeftTeamWinDelta float yes Single field of GameServerWelcomeMessage.
RightTeamWinDelta float yes Single field of GameServerWelcomeMessage.
GameStartTime integer yes Int64 field of GameServerWelcomeMessage.
GameVersionString string yes String field of GameServerWelcomeMessage.
hostname string yes String field of GameServerWelcomeMessage.
tcpPort integer yes UInt32 field of GameServerWelcomeMessage.
udpPort integer yes UInt32 field of GameServerWelcomeMessage.
slotIds list no String[] field of GameServerWelcomeMessage.
displayNames list no String[] field of GameServerWelcomeMessage.
totalXps list no Int32[] field of GameServerWelcomeMessage.
ratings list no Single[] field of GameServerWelcomeMessage.
avatars list no String[] field of GameServerWelcomeMessage. Cosmetic.
profileModifiers list no LoadingScreenProfileModifier[] field of GameServerWelcomeMessage. Cosmetic.
isReconnect bool yes Boolean field of GameServerWelcomeMessage.
isSpectate bool yes Boolean field of GameServerWelcomeMessage.
hexGameId string yes String field of GameServerWelcomeMessage.
debugInfo string yes String field of GameServerWelcomeMessage.
buildId string yes String field of GameServerWelcomeMessage.
serverId string yes String field of GameServerWelcomeMessage.
startedTicks integer yes Int64 field of GameServerWelcomeMessage.
missionId string yes String field of GameServerWelcomeMessage.
missionHardMode bool yes Boolean field of GameServerWelcomeMessage.
missionStarNumber integer yes Int32 field of GameServerWelcomeMessage.
incomeBonuses list no Int32[] field of GameServerWelcomeMessage.
earthKingUnitTypeOverride string yes String field of GameServerWelcomeMessage.
skyKingUnitTypeOverride string yes String field of GameServerWelcomeMessage.

net.in.GameStartedMessage

Server message GameStartedMessage (subject 72), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of GameStartedMessage.
showPregame bool yes Boolean field of GameStartedMessage.
missionId string yes String field of GameStartedMessage.
settings object no CustomGameSettingsProperties field of GameStartedMessage.

net.in.GenericGameServerRequestedMessage

Server message GenericGameServerRequestedMessage (subject 158), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of GenericGameServerRequestedMessage.

net.in.HighRankCalloutMessage

Server message HighRankCalloutMessage (subject 232), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
message string yes String field of HighRankCalloutMessage.
isClassic bool yes Boolean field of HighRankCalloutMessage.

net.in.InQueueResultMessage

Server message InQueueResultMessage (subject 226), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
requestedQueueType enum yes QueueType field of InQueueResultMessage. One of: Normal, Casual, Practice, Custom, Sandbox, CasualNoob, Classic, ClassicNoob, ClassicSortaNoob, Arcade, BeginnerBots, VeryEasyBots, EasyBots, MediumBots, HardBots, InsaneBots, ExpertBots, MasterBots, SeniorMasterBots, GrandmasterBots, QuickMatch, Challenge, None, Pve.
partyMembers list no List of String field of InQueueResultMessage.
result list no List of PlayerInQueueInfo field of InQueueResultMessage.
autoQueueIfClear bool yes Boolean field of InQueueResultMessage.

net.in.InitMessage

Server message InitMessage (subject 0), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
gameId string yes String field of InitMessage.
connectionId integer yes UInt16 field of InitMessage.
titleId string yes String field of InitMessage.

net.in.InvitedToCustomGameRoomMessage

Server message InvitedToCustomGameRoomMessage (subject 86), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
ownerPlayFabId string yes String field of InvitedToCustomGameRoomMessage.

net.in.InvitedToGuildMessage

Server message InvitedToGuildMessage (subject 170), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
inviterPlayFabId string yes String field of InvitedToGuildMessage.
inviterDisplayName string yes String field of InvitedToGuildMessage.
props object no GuildEntityObjectProperties field of InvitedToGuildMessage.

net.in.InvitedToPartyMessage

Server message InvitedToPartyMessage (subject 106), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
ownerPlayFabId string yes String field of InvitedToPartyMessage.
inviterPlayFabId string yes String field of InvitedToPartyMessage.

net.in.JoinCustomGameRoomMessage

Server message JoinCustomGameRoomMessage (subject 82), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
owner string yes String field of JoinCustomGameRoomMessage.
occupants list no String[] field of JoinCustomGameRoomMessage.

net.in.JoinSoloPartyMessage

Server message JoinSoloPartyMessage (subject 138), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

net.in.KickedFromGuildMessage

Server message KickedFromGuildMessage (subject 173), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
sourcePlayFabId string yes String field of KickedFromGuildMessage.

net.in.KickedFromPartyMessage

Server message KickedFromPartyMessage (subject 108), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of KickedFromPartyMessage.

net.in.LeaveQueueToFormQuickMatchMessage

Server message LeaveQueueToFormQuickMatchMessage (subject 157), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
partyOwnerPlayFabId string yes String field of LeaveQueueToFormQuickMatchMessage.
difficulty enum yes BotDifficulty field of LeaveQueueToFormQuickMatchMessage. One of: SuperEasy, Easy, Medium, Hard.

net.in.LiveGamesResultMessage

Server message LiveGamesResultMessage (subject 238), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
games list no List of LiveGameInfo field of LiveGamesResultMessage.

net.in.LoadClientNotificationMessage

Server message LoadClientNotificationMessage (subject 58), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
header string yes String field of LoadClientNotificationMessage.
message string yes String field of LoadClientNotificationMessage.
duration float yes Single field of LoadClientNotificationMessage.
notificationType enum yes NotificationType field of LoadClientNotificationMessage. One of: Normal, Warning.

net.in.LoadOkPopupMessage

Server message LoadOkPopupMessage (subject 56), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
header string yes String field of LoadOkPopupMessage.
message string yes String field of LoadOkPopupMessage.

net.in.LoadPopupMessage

Server message LoadPopupMessage (subject 55), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
popupName string yes String field of LoadPopupMessage.

net.in.LoadUnclickablePopupMessage

Server message LoadUnclickablePopupMessage (subject 57), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
header string yes String field of LoadUnclickablePopupMessage.
message string yes String field of LoadUnclickablePopupMessage.

net.in.LoadViewMessage

Server message LoadViewMessage (subject 54), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
viewName string yes String field of LoadViewMessage.
forced bool yes Boolean field of LoadViewMessage.
freeze bool yes Boolean field of LoadViewMessage.

net.in.LobbyCallbackMessage

Server message LobbyCallbackMessage (subject 105), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
callbackId string yes String field of LobbyCallbackMessage.
dataJSON string yes String field of LobbyCallbackMessage.

net.in.LobbyReadyMessage

Server message LobbyReadyMessage (subject 5), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
connectionId integer yes UInt16 field of LobbyReadyMessage.
ip string yes String field of LobbyReadyMessage.
tcpPort integer yes Int32 field of LobbyReadyMessage.
udpPort integer yes Int32 field of LobbyReadyMessage.
serverId string yes String field of LobbyReadyMessage.

net.in.LoudAnnouncementMessage

Server message LoudAnnouncementMessage (subject 229), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
serializedMessage string yes String field of LoudAnnouncementMessage.
tag string yes String field of LoudAnnouncementMessage.

net.in.MakeSquaresBuildableMessage

Server message MakeSquaresBuildableMessage (subject 35), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
points list no List of Point field of MakeSquaresBuildableMessage.
buildable bool yes Boolean field of MakeSquaresBuildableMessage.
enableGrid bool yes Boolean field of MakeSquaresBuildableMessage.

net.in.MapMessage

Server message MapMessage (subject 74), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
mapName string yes String field of MapMessage.
hash64 string yes String field of MapMessage.
player integer yes UInt16 field of MapMessage.

net.in.MapPingMessage

Server message MapPingMessage (subject 59), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of MapPingMessage.
pingType enum yes PingType field of MapPingMessage. One of: None, Regular, OnMyWay, Target, Warning, Question, Help, RegularGround, Checkmark, ReachedKing, LeakedThem.
point object no Point field of MapPingMessage.

net.in.MaphackEnabledMessage

Server message MaphackEnabledMessage (subject 202), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of MaphackEnabledMessage.

net.in.MatchFoundCanceledMessage

Server message MatchFoundCanceledMessage (subject 97), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of MatchFoundCanceledMessage.

net.in.MatchFoundMessage

Server message MatchFoundMessage (subject 96), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
match object no Match field of MatchFoundMessage.

net.in.MatchmadeGameServerRequestedMessage

Server message MatchmadeGameServerRequestedMessage (subject 101), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
queueType enum yes QueueType field of MatchmadeGameServerRequestedMessage. One of: Normal, Casual, Practice, Custom, Sandbox, CasualNoob, Classic, ClassicNoob, ClassicSortaNoob, Arcade, BeginnerBots, VeryEasyBots, EasyBots, MediumBots, HardBots, InsaneBots, ExpertBots, MasterBots, SeniorMasterBots, GrandmasterBots, QuickMatch, Challenge, None, Pve.
estimatedTime float yes Single field of MatchmadeGameServerRequestedMessage.
fromPlayFabId string yes String field of MatchmadeGameServerRequestedMessage.
ticketId string yes String field of MatchmadeGameServerRequestedMessage.
messageNumber integer yes Int32 field of MatchmadeGameServerRequestedMessage.
timestamp integer yes Int64 field of MatchmadeGameServerRequestedMessage.

net.in.MatchmakingForbiddenMessage

Server message MatchmakingForbiddenMessage (subject 99), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
playFabId string yes String field of MatchmakingForbiddenMessage.
suspendedUntilTicks integer yes Int64 field of MatchmakingForbiddenMessage.
gameStartedTicks integer yes Int64 field of MatchmakingForbiddenMessage.
gameId string yes String field of MatchmakingForbiddenMessage.
recentlyDodged bool yes Boolean field of MatchmakingForbiddenMessage.

net.in.MatchmakingPlayerAllReadyMessage

Server message MatchmakingPlayerAllReadyMessage (subject 144), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
expectedPlayers integer yes Int32 field of MatchmakingPlayerAllReadyMessage.

net.in.MatchmakingPlayerReadyFailedMessage

Server message MatchmakingPlayerReadyFailedMessage (subject 143), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
queueType enum yes QueueType field of MatchmakingPlayerReadyFailedMessage. One of: Normal, Casual, Practice, Custom, Sandbox, CasualNoob, Classic, ClassicNoob, ClassicSortaNoob, Arcade, BeginnerBots, VeryEasyBots, EasyBots, MediumBots, HardBots, InsaneBots, ExpertBots, MasterBots, SeniorMasterBots, GrandmasterBots, QuickMatch, Challenge, None, Pve.

net.in.MatchmakingPlayerReadyMessage

Server message MatchmakingPlayerReadyMessage (subject 142), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
readyPlayers integer yes Int32 field of MatchmakingPlayerReadyMessage.
expectedPlayers integer yes Int32 field of MatchmakingPlayerReadyMessage.

net.in.MatchmakingRequestCanceledMessage

Server message MatchmakingRequestCanceledMessage (subject 100), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
sourcePlayFabId string yes String field of MatchmakingRequestCanceledMessage.
cancellationReason enum yes MatchmakingCancellationReason field of MatchmakingRequestCanceledMessage. One of: Voluntary, LeaveForQuickMatch, MatchmakingError, QuitApplication, FailedValidationOnLobby, FailedValidationOnClient, ClientInternalOrTimeoutError, ClientUnknownApiError, PartyMemberLeftOrDisconnected, PartyMemberJoined.

net.in.MatchmakingV1RequestFailedMessage

Server message MatchmakingV1RequestFailedMessage (subject 184), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
debugReason string yes String field of MatchmakingV1RequestFailedMessage.

net.in.NetworkErrorMessage

Server message NetworkErrorMessage (subject 78), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
message string yes String field of NetworkErrorMessage.

net.in.PartyIsAvailableForQuickMatchMessage

Server message PartyIsAvailableForQuickMatchMessage (subject 181), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
sourcePlayFabId string yes String field of PartyIsAvailableForQuickMatchMessage.
estimatedQueueTime integer yes Int32 field of PartyIsAvailableForQuickMatchMessage.

net.in.PartyMembersChangedMessage

Server message PartyMembersChangedMessage (subject 128), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
owner string yes String field of PartyMembersChangedMessage.
timestamp float yes Double field of PartyMembersChangedMessage.

net.in.PartyRecoveryFailedMessage

Server message PartyRecoveryFailedMessage (subject 160), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
queueType enum yes QueueType field of PartyRecoveryFailedMessage. One of: Normal, Casual, Practice, Custom, Sandbox, CasualNoob, Classic, ClassicNoob, ClassicSortaNoob, Arcade, BeginnerBots, VeryEasyBots, EasyBots, MediumBots, HardBots, InsaneBots, ExpertBots, MasterBots, SeniorMasterBots, GrandmasterBots, QuickMatch, Challenge, None, Pve.

net.in.PlayGlobalSoundMessage

Server message PlayGlobalSoundMessage (subject 38), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
sfxPath string yes String field of PlayGlobalSoundMessage.
announcer bool yes Boolean field of PlayGlobalSoundMessage.
ui bool yes Boolean field of PlayGlobalSoundMessage.

net.in.PlayGlobalWhatSoundMessage

Server message PlayGlobalWhatSoundMessage (subject 205), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
unitType string yes String field of PlayGlobalWhatSoundMessage.

net.in.PlaySoundAtPointMessage

Server message PlaySoundAtPointMessage (subject 36), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
sfxPath string yes String field of PlaySoundAtPointMessage.
point object no Point field of PlaySoundAtPointMessage.

net.in.PlaySoundFromUnitMessage

Server message PlaySoundFromUnitMessage (subject 37), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
unit integer yes Int16 field of PlaySoundFromUnitMessage.
soundType enum yes UnitSoundTypes field of PlaySoundFromUnitMessage. One of: What, Death.

net.in.PlaySpecialThemeMessage

Server message PlaySpecialThemeMessage (subject 148), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
sfxPath string yes String field of PlaySpecialThemeMessage.

net.in.PostGameStatsMessage

Server message PostGameStatsMessage (subject 109), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
localPlayer integer yes UInt16 field of PostGameStatsMessage.
queueType enum yes QueueType field of PostGameStatsMessage. One of: Normal, Casual, Practice, Custom, Sandbox, CasualNoob, Classic, ClassicNoob, ClassicSortaNoob, Arcade, BeginnerBots, VeryEasyBots, EasyBots, MediumBots, HardBots, InsaneBots, ExpertBots, MasterBots, SeniorMasterBots, GrandmasterBots, QuickMatch, Challenge, None, Pve.
postGameResult enum yes PostGameResult field of PostGameStatsMessage. One of: LeftTeamWon, RightTeamWon, Tie, MissionComplete, MissionIncomplete.
gameResult enum yes GameResult field of PostGameStatsMessage. One of: Won, Lost, Tied.
wave integer yes Int32 field of PostGameStatsMessage.
gameTimeSeconds integer yes Int32 field of PostGameStatsMessage.
currentRating integer yes Int32 field of PostGameStatsMessage.
xpGained integer yes Int32 field of PostGameStatsMessage.
currencyEarned integer yes Int32 field of PostGameStatsMessage.
eloDelta integer yes Int32 field of PostGameStatsMessage.
guildXpGained integer yes Int32 field of PostGameStatsMessage.
guildVpGained integer yes Int32 field of PostGameStatsMessage.
eventPoints integer yes Int32 field of PostGameStatsMessage.
eventPointsGained integer yes Int32 field of PostGameStatsMessage.
lp integer yes Int32 field of PostGameStatsMessage.
lpGained integer yes Int32 field of PostGameStatsMessage.
lpGamesThisWeek integer yes Int32 field of PostGameStatsMessage.
mp integer yes Int32 field of PostGameStatsMessage.
mpGained integer yes Int32 field of PostGameStatsMessage.
openingUnitType string yes String field of PostGameStatsMessage.
ratingModifierTexts list no List of String field of PostGameStatsMessage.
currencyModifierTexts list no List of String field of PostGameStatsMessage.
guildXpModifierTexts list no List of String field of PostGameStatsMessage.
mpModifierTexts list no List of String field of PostGameStatsMessage.
causedMatchCanceled bool yes Boolean field of PostGameStatsMessage.
dateTimeUtcTicks integer yes Int64 field of PostGameStatsMessage.
gameId string yes String field of PostGameStatsMessage.
gameCoachMistake object no GameCoachMistake field of PostGameStatsMessage.
leftTeamRows list no List of PostGameStatsRowProperties field of PostGameStatsMessage.
rightTeamRows list no List of PostGameStatsRowProperties field of PostGameStatsMessage.
waveDatas list no List of PostGameWaveData field of PostGameStatsMessage.
buildData object no PostGameBuildData field of PostGameStatsMessage.
graphData object no PostGameGraphsProperties field of PostGameStatsMessage.
suspiciousPlayerNames list no List of String field of PostGameStatsMessage.
fairPlayToxicityInfo object no FairPlayToxicityInfo field of PostGameStatsMessage.
starsEarned list no List of Int32 field of PostGameStatsMessage.
missionId string yes String field of PostGameStatsMessage.
missionHardMode bool yes Boolean field of PostGameStatsMessage.
missionStarNumber integer yes Int32 field of PostGameStatsMessage.
achievementsEarned list no List of String field of PostGameStatsMessage.
goalsEarned list no List of Int32 field of PostGameStatsMessage.
itemsEarned list no List of String field of PostGameStatsMessage.
usedDoubleDown bool yes Boolean field of PostGameStatsMessage.
peGained integer yes Int32 field of PostGameStatsMessage.

net.in.PromptLockInMessage

Server message PromptLockInMessage (subject 213), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
isReconnect bool yes Boolean field of PromptLockInMessage.
numChoices integer yes Int32 field of PromptLockInMessage.

net.in.ReadyForMatchmakingV2Message

Server message ReadyForMatchmakingV2Message (subject 154), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
queueType enum yes QueueType field of ReadyForMatchmakingV2Message. One of: Normal, Casual, Practice, Custom, Sandbox, CasualNoob, Classic, ClassicNoob, ClassicSortaNoob, Arcade, BeginnerBots, VeryEasyBots, EasyBots, MediumBots, HardBots, InsaneBots, ExpertBots, MasterBots, SeniorMasterBots, GrandmasterBots, QuickMatch, Challenge, None, Pve.

net.in.ReceiveEmoteMessage

Server message ReceiveEmoteMessage (subject 215), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
emoteIndex integer yes Int32 field of ReceiveEmoteMessage. Cosmetic.
player integer yes UInt16 field of ReceiveEmoteMessage.
animationType string yes String field of ReceiveEmoteMessage. Cosmetic.
point object no Point field of ReceiveEmoteMessage.

net.in.ReceiveMysteriousCardMessage

Server message ReceiveMysteriousCardMessage (subject 140), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
itemType string yes String field of ReceiveMysteriousCardMessage.
triggerItemType string yes String field of ReceiveMysteriousCardMessage.

net.in.ReceiveMysteriousMultiCardsMessage

Server message ReceiveMysteriousMultiCardsMessage (subject 141), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
itemType string yes String field of ReceiveMysteriousMultiCardsMessage.
cards list no String[] field of ReceiveMysteriousMultiCardsMessage.

net.in.RefreshAutoSendMercsMessage

Server message RefreshAutoSendMercsMessage (subject 235), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of RefreshAutoSendMercsMessage.
sendDecision integer yes Int32 field of RefreshAutoSendMercsMessage.
sendPreview list no String[] field of RefreshAutoSendMercsMessage.

net.in.RefreshAutosendStatusMessage

Server message RefreshAutosendStatusMessage (subject 194), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
enabled bool yes Boolean field of RefreshAutosendStatusMessage.
player integer yes UInt16 field of RefreshAutosendStatusMessage.
decision enum yes SendDecision field of RefreshAutosendStatusMessage. One of: None, Save, Income, Power.

net.in.RefreshBuilderInfoMessage

Server message RefreshBuilderInfoMessage (subject 233), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
masterminds list no Int32[] field of RefreshBuilderInfoMessage.
legions list no Int32[] field of RefreshBuilderInfoMessage.
builderChoosen list no Boolean[] field of RefreshBuilderInfoMessage.

net.in.RefreshChatRoomHistoryMessage

Server message RefreshChatRoomHistoryMessage (subject 95), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
messages list no List of DiscordChatMessage field of RefreshChatRoomHistoryMessage.

net.in.RefreshChatRoomSubscribersMessage

Server message RefreshChatRoomSubscribersMessage (subject 94), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
channelName string yes String field of RefreshChatRoomSubscribersMessage.
subscribers list no IList of String field of RefreshChatRoomSubscribersMessage.
subscribersDisplayNames list no IList of String field of RefreshChatRoomSubscribersMessage.
avatars list no IList of String field of RefreshChatRoomSubscribersMessage.
ingame list no IList of Boolean field of RefreshChatRoomSubscribersMessage.
isCachedResult bool yes Boolean field of RefreshChatRoomSubscribersMessage.

net.in.RefreshClassicModeEnabledMessage

Server message RefreshClassicModeEnabledMessage (subject 222), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
incomeAndChillEnabled bool yes Boolean field of RefreshClassicModeEnabledMessage.
modeIndex integer yes Int32 field of RefreshClassicModeEnabledMessage.

net.in.RefreshCustomGameRoomsMessage

Server message RefreshCustomGameRoomsMessage (subject 87), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
rooms list no List of CustomGameRoomProperties field of RefreshCustomGameRoomsMessage.

net.in.RefreshCustomGameSettingsMessage

Server message RefreshCustomGameSettingsMessage (subject 91), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
settings object no CustomGameSettingsProperties field of RefreshCustomGameSettingsMessage.

net.in.RefreshDataReportsMessage

Server message RefreshDataReportsMessage (subject 44), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
dailyActiveUsers string yes String field of RefreshDataReportsMessage.
currentPlayerCount integer yes Int32 field of RefreshDataReportsMessage.
totalAccounts integer yes Int32 field of RefreshDataReportsMessage.
matchmakingRatingCap integer yes Int32 field of RefreshDataReportsMessage.
smurfRatingCap integer yes Int32 field of RefreshDataReportsMessage.

net.in.RefreshDeltaMultiplierMessage

Server message RefreshDeltaMultiplierMessage (subject 104), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
deltaMultiplier float yes Single field of RefreshDeltaMultiplierMessage.
deltaBonus integer yes Int32 field of RefreshDeltaMultiplierMessage.
player integer yes UInt16 field of RefreshDeltaMultiplierMessage.

net.in.RefreshDeployStacksMessage

Server message RefreshDeployStacksMessage (subject 167), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
StacksTable list no Dictionary of String and Int32 field of RefreshDeployStacksMessage.

net.in.RefreshExtraGoldCountersMessage

Server message RefreshExtraGoldCountersMessage (subject 198), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of RefreshExtraGoldCountersMessage.
fiestaGold integer yes Int32 field of RefreshExtraGoldCountersMessage.
dwarfBankerGold integer yes Int32 field of RefreshExtraGoldCountersMessage.
chloropixieMythium integer yes Int32 field of RefreshExtraGoldCountersMessage.
redrawGold integer yes Int32 field of RefreshExtraGoldCountersMessage.
vaultGold integer yes Int32 field of RefreshExtraGoldCountersMessage.
vaultUsedOnWave integer yes Int32 field of RefreshExtraGoldCountersMessage.
executionerGold integer yes Int32 field of RefreshExtraGoldCountersMessage.
hybridGold integer yes Int32 field of RefreshExtraGoldCountersMessage.
riftTraderGold integer yes Int32 field of RefreshExtraGoldCountersMessage.

net.in.RefreshGoldBountyRemainingMessage

Server message RefreshGoldBountyRemainingMessage (subject 179), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
goldBountyRemaining integer yes Int32 field of RefreshGoldBountyRemainingMessage.
leakGoldRemaining integer yes Int32 field of RefreshGoldBountyRemainingMessage.
cartelGold integer yes Int32 field of RefreshGoldBountyRemainingMessage.
castleGold integer yes Int32 field of RefreshGoldBountyRemainingMessage.

net.in.RefreshInGameCoachMessage

Server message RefreshInGameCoachMessage (subject 182), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tipType string yes String field of RefreshInGameCoachMessage.
message string yes String field of RefreshInGameCoachMessage.
flags enum yes InGameCoachMessageType field of RefreshInGameCoachMessage. One of: None, Autoshow, Autohide, AutohideAfterShortDelay, AutohideAfterLongDelay.

net.in.RefreshLeakRatioMessage

Server message RefreshLeakRatioMessage (subject 146), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of RefreshLeakRatioMessage.
leakRatioFirstNumber integer yes Int32 field of RefreshLeakRatioMessage.
leakRatioSecondNumber integer yes Int32 field of RefreshLeakRatioMessage.

net.in.RefreshLoadingProgressMessage

Server message RefreshLoadingProgressMessage (subject 103), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of RefreshLoadingProgressMessage.
progress float yes Single field of RefreshLoadingProgressMessage.

net.in.RefreshLoadingStickerExtrasMessage

Server message RefreshLoadingStickerExtrasMessage (subject 165), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
avatarStacks list no Int32[] field of RefreshLoadingStickerExtrasMessage. Cosmetic.
guildAvatars list no String[] field of RefreshLoadingStickerExtrasMessage. Cosmetic.
guildAvatarStacks list no Int32[] field of RefreshLoadingStickerExtrasMessage. Cosmetic.
guildWarActive bool yes Boolean field of RefreshLoadingStickerExtrasMessage.
classicElosToUse list no Int32[] field of RefreshLoadingStickerExtrasMessage.
isClassic bool yes Boolean field of RefreshLoadingStickerExtrasMessage.
countries list no String[] field of RefreshLoadingStickerExtrasMessage.
hasBigWigPass list no Boolean[] field of RefreshLoadingStickerExtrasMessage. Cosmetic.

net.in.RefreshLoadingStickerSuffixMessage

Server message RefreshLoadingStickerSuffixMessage (subject 139), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable; cosmetic (local servers only).

Field Type Editable Notes
player integer yes UInt16 field of RefreshLoadingStickerSuffixMessage.
suffix string yes String field of RefreshLoadingStickerSuffixMessage.

net.in.RefreshMegamindEnabledMessage

Server message RefreshMegamindEnabledMessage (subject 224), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of RefreshMegamindEnabledMessage.
enabled bool yes Boolean field of RefreshMegamindEnabledMessage.

net.in.RefreshMercenariesReceivedMessage

Server message RefreshMercenariesReceivedMessage (subject 64), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
mythiumReceived list no List of Int32 field of RefreshMercenariesReceivedMessage.
mythiumSent list no List of Int32 field of RefreshMercenariesReceivedMessage.
mercenariesReceived list no List of List of UInt16 field of RefreshMercenariesReceivedMessage.
hideNotifications bool yes Boolean field of RefreshMercenariesReceivedMessage.
kingUpgrades list no List of List of UInt16 field of RefreshMercenariesReceivedMessage.
opponentKingUpgrades list no List of List of UInt16 field of RefreshMercenariesReceivedMessage.
opponentKingUpgradesValue list no List of Int32 field of RefreshMercenariesReceivedMessage.
opponentExtraIcons list no List of List of String field of RefreshMercenariesReceivedMessage.

net.in.RefreshMonumentsMessage

Server message RefreshMonumentsMessage (subject 186), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable; cosmetic (local servers only).

Field Type Editable Notes
player integer yes UInt16 field of RefreshMonumentsMessage.
monuments list no List of MonumentInfo field of RefreshMonumentsMessage.

net.in.RefreshObjectivesMessage

Server message RefreshObjectivesMessage (subject 126), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
objectives list no List of CampaignObjectiveProperties field of RefreshObjectivesMessage.

net.in.RefreshPartyMembersMessage

Server message RefreshPartyMembersMessage (subject 107), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
playFabIds list no String[] field of RefreshPartyMembersMessage.
ownerPlayFabId string yes String field of RefreshPartyMembersMessage.
messageNumber integer yes Int32 field of RefreshPartyMembersMessage.
operationType enum yes PartyOperationType field of RefreshPartyMembersMessage. One of: Overwrite, Leave, Join, SyncToClientOnly.
autoJoin bool yes Boolean field of RefreshPartyMembersMessage.

net.in.RefreshPiggybankGoldMessage

Server message RefreshPiggybankGoldMessage (subject 230), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
piggybankGold integer yes Int32 field of RefreshPiggybankGoldMessage.
piggybankGoldNextWave integer yes Int32 field of RefreshPiggybankGoldMessage.
piggybankGoldNextWaveIfLeaked integer yes Int32 field of RefreshPiggybankGoldMessage.
piggybankGoldCollected integer yes Int32 field of RefreshPiggybankGoldMessage.

net.in.RefreshPlaybackRateMessage

Server message RefreshPlaybackRateMessage (subject 130), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
playbackRate float yes Single field of RefreshPlaybackRateMessage.

net.in.RefreshPlayerDamageTrackerMessage

Server message RefreshPlayerDamageTrackerMessage (subject 191), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tracker object no PlayerDamageTracker field of RefreshPlayerDamageTrackerMessage.

net.in.RefreshPlayerOpeningsMessage

Server message RefreshPlayerOpeningsMessage (subject 195), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of RefreshPlayerOpeningsMessage.
unitTypes list no List of String field of RefreshPlayerOpeningsMessage.

net.in.RefreshPlayerRerollsMessage

Server message RefreshPlayerRerollsMessage (subject 197), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of RefreshPlayerRerollsMessage.
rerollsRemaining integer yes Int32 field of RefreshPlayerRerollsMessage.
rerollsMax integer yes Int32 field of RefreshPlayerRerollsMessage.

net.in.RefreshPlayerStackrankMessage

Server message RefreshPlayerStackrankMessage (subject 133), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
stackrankProperties list no List of PlayerStackrankProperties field of RefreshPlayerStackrankMessage.

net.in.RefreshSpectatorWinProbabilitiesMessage

Server message RefreshSpectatorWinProbabilitiesMessage (subject 196), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
westWinProbability integer yes Int32 field of RefreshSpectatorWinProbabilitiesMessage.
eastWinProbability integer yes Int32 field of RefreshSpectatorWinProbabilitiesMessage.

net.in.RefreshSuddenDeathCountMessage

Server message RefreshSuddenDeathCountMessage (subject 221), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
suddenDeathCount integer yes Int32 field of RefreshSuddenDeathCountMessage.

net.in.RequestAvatarResultMessage

Server message RequestAvatarResultMessage (subject 114), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable; cosmetic (local servers only).

Field Type Editable Notes
playFabId string yes String field of RequestAvatarResultMessage.
steamId integer yes UInt64 field of RequestAvatarResultMessage.
avatarImage string yes String field of RequestAvatarResultMessage.
avatarStacks integer yes Int32 field of RequestAvatarResultMessage.

net.in.RequestBackendDataResultMessage

Server message RequestBackendDataResultMessage (subject 131), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
callbackNumber integer yes Int32 field of RequestBackendDataResultMessage.
requestType enum yes BackendRequestType field of RequestBackendDataResultMessage. One of: FullPlayerProfile, MiniPlayerProfile.
rawResults list no List of String field of RequestBackendDataResultMessage.

net.in.RequestCustomGameListingMessage

Server message RequestCustomGameListingMessage (subject 152), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
channelLobbyId string yes String field of RequestCustomGameListingMessage.
lobbyBuildId string yes String field of RequestCustomGameListingMessage.

net.in.RequestGameServerWelcomeMessage

Server message RequestGameServerWelcomeMessage (subject 7), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of RequestGameServerWelcomeMessage.

net.in.RequestGuildUpdateResultMessage

Server message RequestGuildUpdateResultMessage (subject 169), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
updateType enum yes GuildUpdateType field of RequestGuildUpdateResultMessage. One of: SetAbbreviation, SetName, SetTagline, SetNotice, LeaveGuild, DisbandGuild, KickMember, InviteMember, RevokeInvitation, RejectInvitation, AcceptApplication, RejectApplication, SubmitApplication, ChangeRole, SetTitle, DonateCard, SetAvatar, SetEmblem, SetDiscord.
value string yes String field of RequestGuildUpdateResultMessage.
result enum yes GuildUpdateResultType field of RequestGuildUpdateResultMessage. One of: Success, AlreadyTaken, WrongLength, UnknownError, MissingItem, WrongPermissions, FailedSanitizationCheck, InvalidCharacters, AlreadyInGuild, InvalidRole, AlreadyInvited, TargetNotEnoughCurrency, GuildIsFull, FailedLevelRequirement, NoLongerInGuild.
errorDebugMessage string yes String field of RequestGuildUpdateResultMessage.
customReturnValue1 string yes String field of RequestGuildUpdateResultMessage.
customReturnValue2 string yes String field of RequestGuildUpdateResultMessage.
cards list no List of String field of RequestGuildUpdateResultMessage.

net.in.RequestLinkedAccountsResultMessage

Server message RequestLinkedAccountsResultMessage (subject 217), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
epicId string yes String field of RequestLinkedAccountsResultMessage.
steamId string yes String field of RequestLinkedAccountsResultMessage.
displayName string yes String field of RequestLinkedAccountsResultMessage.
playFabId string yes String field of RequestLinkedAccountsResultMessage.
addAsFriend bool yes Boolean field of RequestLinkedAccountsResultMessage.
sendInboxMessage bool yes Boolean field of RequestLinkedAccountsResultMessage.

net.in.RequestOpeningsLeaderboardResultMessage

Server message RequestOpeningsLeaderboardResultMessage (subject 188), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
leaderboard object no OpeningsLeaderboard field of RequestOpeningsLeaderboardResultMessage.

net.in.RequestOpeningsMatchHistoryResultMessage

Server message RequestOpeningsMatchHistoryResultMessage (subject 189), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
m object no PostGameStatsMessage field of RequestOpeningsMatchHistoryResultMessage.

net.in.RequestReportPlayerResultMessage

Server message RequestReportPlayerResultMessage (subject 111), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
targetPlayFabId string yes String field of RequestReportPlayerResultMessage.
errorMessage string yes String field of RequestReportPlayerResultMessage.
category enum yes ReportPlayerCategory field of RequestReportPlayerResultMessage. One of: Griefing, VerbalAbuse, OffensiveName, Leaving, Other.
comment string yes String field of RequestReportPlayerResultMessage.

net.in.RequestSteamIdResultMessage

Server message RequestSteamIdResultMessage (subject 110), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
steamId integer yes UInt64 field of RequestSteamIdResultMessage.
pchDialog string yes String field of RequestSteamIdResultMessage.
displayName string yes String field of RequestSteamIdResultMessage.
playFabId string yes String field of RequestSteamIdResultMessage.

net.in.RequestTaglineResultMessage

Server message RequestTaglineResultMessage (subject 113), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
playFabId string yes String field of RequestTaglineResultMessage.
steamId integer yes UInt64 field of RequestTaglineResultMessage.
tagline string yes String field of RequestTaglineResultMessage.

net.in.RequestTryJoinCustomGameRoomMessage

Server message RequestTryJoinCustomGameRoomMessage (subject 159), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
ownerPlayFabId string yes String field of RequestTryJoinCustomGameRoomMessage.
joinerPlayFabId string yes String field of RequestTryJoinCustomGameRoomMessage.

net.in.RequestTwitchResultMessage

Server message RequestTwitchResultMessage (subject 115), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
payload string yes String field of RequestTwitchResultMessage.

net.in.RerollQuestResultMessage

Server message RerollQuestResultMessage (subject 219), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
success bool yes Boolean field of RerollQuestResultMessage.
remainingRerolls integer yes Int32 field of RerollQuestResultMessage.
quests list no List of QuestId field of RerollQuestResultMessage.

net.in.SavedTowerBuildMessage

Server message SavedTowerBuildMessage (subject 145), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
serializedBuild string yes String field of SavedTowerBuildMessage.

net.in.SendServerTimeMessage

Server message SendServerTimeMessage (subject 76), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
currentTime integer yes Int64 field of SendServerTimeMessage.

net.in.ServerToClientKeepAliveMessage

Server message ServerToClientKeepAliveMessage (subject 199), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of ServerToClientKeepAliveMessage.

net.in.SetBarracksEnabledMessage

Server message SetBarracksEnabledMessage (subject 137), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
barracksEnabled bool yes Boolean field of SetBarracksEnabledMessage.
kingUpgradesEnabled bool yes Boolean field of SetBarracksEnabledMessage.
barracksDisabledDescription string yes String field of SetBarracksEnabledMessage.
kingUpgradesDisabledDescription string yes String field of SetBarracksEnabledMessage.

net.in.SetCameraPositionMessage

Server message SetCameraPositionMessage (subject 60), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
point object no Point field of SetCameraPositionMessage.
unit integer yes Int16 field of SetCameraPositionMessage.
locked bool yes Boolean field of SetCameraPositionMessage.
instant bool yes Boolean field of SetCameraPositionMessage.

net.in.SetChatRoomPropertiesMessage

Server message SetChatRoomPropertiesMessage (subject 93), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
chatRoomType enum yes ChatRoomType field of SetChatRoomPropertiesMessage. One of: Standard, Guild, PostGame, CustomGameRoom, InGame, Party.
chatRoomName string yes String field of SetChatRoomPropertiesMessage.

net.in.SetDisplayNameResultMessage

Server message SetDisplayNameResultMessage (subject 112), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
success bool yes Boolean field of SetDisplayNameResultMessage.
isConfirmed bool yes Boolean field of SetDisplayNameResultMessage.
displayName string yes String field of SetDisplayNameResultMessage.

net.in.SetEastEnemiesRemainingTextMessage

Server message SetEastEnemiesRemainingTextMessage (subject 52), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
amount integer yes Int32 field of SetEastEnemiesRemainingTextMessage.
messageNumber integer yes Int32 field of SetEastEnemiesRemainingTextMessage.

net.in.SetHudEnabledMessage

Server message SetHudEnabledMessage (subject 123), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
enabled bool yes Boolean field of SetHudEnabledMessage.

net.in.SetHudInfoMessage

Server message SetHudInfoMessage (subject 47), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
hudTheme string yes String field of SetHudInfoMessage.

net.in.SetHudSourceMessage

Server message SetHudSourceMessage (subject 45), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of SetHudSourceMessage.
section enum yes HudSection field of SetHudSourceMessage. One of: None, Dashboard, Windshield, Glovebox, LeftKing, RightKing, Target, Scoreboard, Console, Leftbox.
unit integer yes Int16 field of SetHudSourceMessage.

net.in.SetMatchModifiersMessage

Server message SetMatchModifiersMessage (subject 119), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
matchModifiers list no List of MatchModifier field of SetMatchModifiersMessage.

net.in.SetMinimapImageMessage

Server message SetMinimapImageMessage (subject 46), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
minimapPath string yes String field of SetMinimapImageMessage.

net.in.SetObjectFailedMessage

Server message SetObjectFailedMessage (subject 155), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
queueType enum yes QueueType field of SetObjectFailedMessage. One of: Normal, Casual, Practice, Custom, Sandbox, CasualNoob, Classic, ClassicNoob, ClassicSortaNoob, Arcade, BeginnerBots, VeryEasyBots, EasyBots, MediumBots, HardBots, InsaneBots, ExpertBots, MasterBots, SeniorMasterBots, GrandmasterBots, QuickMatch, Challenge, None, Pve.

net.in.SetPickedMastermind

Server message SetPickedMastermind (subject 231), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
variant enum yes MastermindVariant field of SetPickedMastermind. One of: None, LockIn, Greed, Redraw, Yolo, Chaos, Hybrid, Fiesta, CashOut, Castle, Cartel, Champion, Kingsguard, Scrapper, Megamind, Saboteur, Stash, Miner, Aristocrat, Moneylender, Shepherd, Evolution, Swarm, Ace.

net.in.SetRegionHiddenMessage

Server message SetRegionHiddenMessage (subject 67), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of SetRegionHiddenMessage.
player integer yes UInt16 field of SetRegionHiddenMessage.
shape object no VisibilityShape field of SetRegionHiddenMessage.

net.in.SetRegionVisibleMessage

Server message SetRegionVisibleMessage (subject 66), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of SetRegionVisibleMessage.
player integer yes UInt16 field of SetRegionVisibleMessage.
shape object no VisibilityShape field of SetRegionVisibleMessage.

net.in.SetResearchLevelsMessage

Server message SetResearchLevelsMessage (subject 63), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
researchTypes list no List of String field of SetResearchLevelsMessage.
levels list no List of Int32 field of SetResearchLevelsMessage.

net.in.SetSpectatorHudMessage

Server message SetSpectatorHudMessage (subject 117), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of SetSpectatorHudMessage.

net.in.SetWaveNumberMessage

Server message SetWaveNumberMessage (subject 48), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
waveNumber integer yes Int32 field of SetWaveNumberMessage.

net.in.SetWaveTimeMessage

Server message SetWaveTimeMessage (subject 49), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
endTick integer yes Int64 field of SetWaveTimeMessage.
isPaused bool yes Boolean field of SetWaveTimeMessage.

net.in.SetWaveTimerPausedMessage

Server message SetWaveTimerPausedMessage (subject 50), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
paused bool yes Boolean field of SetWaveTimerPausedMessage.

net.in.SetWestEnemiesRemainingTextMessage

Server message SetWestEnemiesRemainingTextMessage (subject 51), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
amount integer yes Int32 field of SetWestEnemiesRemainingTextMessage.
messageNumber integer yes Int32 field of SetWestEnemiesRemainingTextMessage.

net.in.ShowChallengeVictoryWindowMessage

Server message ShowChallengeVictoryWindowMessage (subject 168), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
challengeBuild object no WeeklyChallengeBuild field of ShowChallengeVictoryWindowMessage.
myBuild object no SavedTowerBuild field of ShowChallengeVictoryWindowMessage.
challengeScore float yes Single field of ShowChallengeVictoryWindowMessage.
myLeakPercent float yes Single field of ShowChallengeVictoryWindowMessage.
myGold integer yes Int32 field of ShowChallengeVictoryWindowMessage.
myScore integer yes Int32 field of ShowChallengeVictoryWindowMessage.
myRating integer yes Int32 field of ShowChallengeVictoryWindowMessage.
firstTimeBeatingGoal bool yes Boolean field of ShowChallengeVictoryWindowMessage.
message string yes String field of ShowChallengeVictoryWindowMessage.
playSound bool yes Boolean field of ShowChallengeVictoryWindowMessage.

net.in.ShowExtraGoldVariantMenuMessage

Server message ShowExtraGoldVariantMenuMessage (subject 190), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of ShowExtraGoldVariantMenuMessage.

net.in.ShowLockInRaffleMessage

Server message ShowLockInRaffleMessage (subject 225), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
unitType string yes String field of ShowLockInRaffleMessage.

net.in.ShowMastermindVariantWindowMessage

Server message ShowMastermindVariantWindowMessage (subject 164), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
mastermindPlaystyleStatuses list no List of MastermindPlaystyleStatus field of ShowMastermindVariantWindowMessage.
classicSpecialModeIndex integer yes Int32 field of ShowMastermindVariantWindowMessage.

net.in.ShowModeVotingMenuMessage

Server message ShowModeVotingMenuMessage (subject 210), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
specialModeIndex integer yes Int32 field of ShowModeVotingMenuMessage.

net.in.ShowPowerupsWindowMessage

Server message ShowPowerupsWindowMessage (subject 62), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
powerupTypes list no List of String field of ShowPowerupsWindowMessage.
forced bool yes Boolean field of ShowPowerupsWindowMessage.

net.in.ShowRerollWindowMessage

Server message ShowRerollWindowMessage (subject 61), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
unitTypes list no List of String field of ShowRerollWindowMessage.
guaranteedUnitTypes list no List of String field of ShowRerollWindowMessage.
mulligansRemaining integer yes Int32 field of ShowRerollWindowMessage.
enableAutopick bool yes Boolean field of ShowRerollWindowMessage.
isAristocrat bool yes Boolean field of ShowRerollWindowMessage.
isLockIn bool yes Boolean field of ShowRerollWindowMessage.
isSwarm bool yes Boolean field of ShowRerollWindowMessage.

net.in.ShowStrategistRaffleMessage

Server message ShowStrategistRaffleMessage (subject 223), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
chosenVariant enum yes MastermindVariant field of ShowStrategistRaffleMessage. One of: None, LockIn, Greed, Redraw, Yolo, Chaos, Hybrid, Fiesta, CashOut, Castle, Cartel, Champion, Kingsguard, Scrapper, Megamind, Saboteur, Stash, Miner, Aristocrat, Moneylender, Shepherd, Evolution, Swarm, Ace.

net.in.ShowVersusOverlayMessage

Server message ShowVersusOverlayMessage (subject 207), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
versusInfos list no List of PlayerVersusInfo field of ShowVersusOverlayMessage.

net.in.SpecialCouponResultMessage

Server message SpecialCouponResultMessage (subject 227), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
couponCode string yes String field of SpecialCouponResultMessage.
itemTypeToGrant string yes String field of SpecialCouponResultMessage.
error string yes String field of SpecialCouponResultMessage.

net.in.SpecialEffectBatchMessage

Server message SpecialEffectBatchMessage (subject 3), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
keyframes object no BlockingQueue of SpecialEffectMessage field of SpecialEffectBatchMessage.
keyframesList list no IList of SpecialEffectMessage field of SpecialEffectBatchMessage.

net.in.SyncGuildEmblemMessage

Server message SyncGuildEmblemMessage (subject 174), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of SyncGuildEmblemMessage.
chunkNumber integer yes Int32 field of SyncGuildEmblemMessage.
totalChunks integer yes Int32 field of SyncGuildEmblemMessage.
guildEmblemChunk string yes String field of SyncGuildEmblemMessage.

net.in.SyncMoneyLendMessage

Server message SyncMoneyLendMessage (subject 237), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
enabled bool yes Boolean field of SyncMoneyLendMessage.

net.in.SyncPlayerControllerMessage

Server message SyncPlayerControllerMessage (subject 70), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of SyncPlayerControllerMessage.
player integer yes UInt16 field of SyncPlayerControllerMessage.
controller string yes String field of SyncPlayerControllerMessage.
name string yes String field of SyncPlayerControllerMessage.
muted bool yes Boolean field of SyncPlayerControllerMessage.
customizationIds list no List of UInt16 field of SyncPlayerControllerMessage. Cosmetic.

net.in.SyncQueueStateMessage

Server message SyncQueueStateMessage (subject 204), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of SyncQueueStateMessage.
sourceUnit integer yes Int16 field of SyncQueueStateMessage.
queueActionType enum yes QueueActionType field of SyncQueueStateMessage. One of: QueueMercenary, QueueWorker, QueueKingUpgrade.
ids list no String[] field of SyncQueueStateMessage.
queueAmounts list no Int32[] field of SyncQueueStateMessage.
messageNumber integer yes Int32 field of SyncQueueStateMessage.

net.in.SyncTimeHeartbeatMessage

Server message SyncTimeHeartbeatMessage (subject 79), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
currentTime integer yes Int64 field of SyncTimeHeartbeatMessage.
forced bool yes Boolean field of SyncTimeHeartbeatMessage.

net.in.SyncUnitGarrisonMessage

Server message SyncUnitGarrisonMessage (subject 175), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
unit integer yes Int16 field of SyncUnitGarrisonMessage.
supplierTypes list no IList of String field of SyncUnitGarrisonMessage.
supplierCounts list no IList of Int32 field of SyncUnitGarrisonMessage.
supplierProgresses list no IList of Single field of SyncUnitGarrisonMessage.

net.in.TitleDataChangedMessage

Server message TitleDataChangedMessage (subject 43), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of TitleDataChangedMessage.

net.in.TryJoinGuildResultMessage

Server message TryJoinGuildResultMessage (subject 171), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
success bool yes Boolean field of TryJoinGuildResultMessage.
props object no GuildEntityObjectProperties field of TryJoinGuildResultMessage.
oldEssenceBalance integer yes Int32 field of TryJoinGuildResultMessage.
newEssenceBalance integer yes Int32 field of TryJoinGuildResultMessage.
senderDisplayName string yes String field of TryJoinGuildResultMessage.
alreadyHasGroup bool yes Boolean field of TryJoinGuildResultMessage.
showWelcomePopup bool yes Boolean field of TryJoinGuildResultMessage.

net.in.UnitKeyframesBatchMessage

Server message UnitKeyframesBatchMessage (subject 0), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
keyframes object no BlockingQueue of UnitKeyframeMessage field of UnitKeyframesBatchMessage.
keyframesList list no IList of UnitKeyframeMessage field of UnitKeyframesBatchMessage.
batchNumber integer yes Int32 field of UnitKeyframesBatchMessage.

net.in.UnitKilledEventMessage

Server message UnitKilledEventMessage (subject 39), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UnitKilledEventMessage.
unit integer yes Int16 field of UnitKilledEventMessage.
killer integer yes Int16 field of UnitKilledEventMessage.
bounty integer yes Int32 field of UnitKilledEventMessage.
bountyReceiver integer yes UInt16 field of UnitKilledEventMessage.

net.in.UnitSpecialEffectBatchMessage

Server message UnitSpecialEffectBatchMessage (subject 4), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
keyframes object no BlockingQueue of UnitSpecialEffectMessage field of UnitSpecialEffectBatchMessage.
keyframesList list no IList of UnitSpecialEffectMessage field of UnitSpecialEffectBatchMessage.

net.in.UpdateAutopauseTimerMessage

Server message UpdateAutopauseTimerMessage (subject 193), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
disconnectedPlayers list no List of UInt16 field of UpdateAutopauseTimerMessage.
secondsRemaining integer yes Int32 field of UpdateAutopauseTimerMessage.
canSkip bool yes Boolean field of UpdateAutopauseTimerMessage.

net.in.UpdateBuildCursorMessage

Server message UpdateBuildCursorMessage (subject 208), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
sourcePlayer integer yes UInt16 field of UpdateBuildCursorMessage.
shortUnitType integer yes UInt16 field of UpdateBuildCursorMessage.
point object no Point field of UpdateBuildCursorMessage.

net.in.UpdateChatTimelineMessage

Server message UpdateChatTimelineMessage (subject 32), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
timestamp integer yes Int64 field of UpdateChatTimelineMessage.
player integer yes UInt16 field of UpdateChatTimelineMessage.
message string yes String field of UpdateChatTimelineMessage.
allChat bool yes Boolean field of UpdateChatTimelineMessage.
messageType enum yes ChatMessageType field of UpdateChatTimelineMessage. One of: Standard, Affirmative, Unsure, Alert, StandardLong, Party, Whisper, System, Discord, Guild, GuildNotice, ExpectingSend, ThinkingAboutSending.

net.in.UpdateCustomGameRoomSlotMessage

Server message UpdateCustomGameRoomSlotMessage (subject 83), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
slot integer yes UInt16 field of UpdateCustomGameRoomSlotMessage.
controller string yes String field of UpdateCustomGameRoomSlotMessage.

net.in.UpdateKingStacksMessage

Server message UpdateKingStacksMessage (subject 162), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
triggeringPlayer integer yes UInt16 field of UpdateKingStacksMessage.

net.in.UpdateLoginQueuePositionMessage

Server message UpdateLoginQueuePositionMessage (subject 6), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
position integer yes Int32 field of UpdateLoginQueuePositionMessage.

net.in.UpdateModeVotingPlayersMessage

Server message UpdateModeVotingPlayersMessage (subject 211), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
readyPlayers list no List of UInt16 field of UpdateModeVotingPlayersMessage.

net.in.UpdatePlayerAfkStatusTimelineMessage

Server message UpdatePlayerAfkStatusTimelineMessage (subject 19), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerAfkStatusTimelineMessage.
player integer yes UInt16 field of UpdatePlayerAfkStatusTimelineMessage.
value bool yes Boolean field of UpdatePlayerAfkStatusTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerAfkStatusTimelineMessage.

net.in.UpdatePlayerAttackerPlayerTimelineMessage

Server message UpdatePlayerAttackerPlayerTimelineMessage (subject 18), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerAttackerPlayerTimelineMessage.
player integer yes UInt16 field of UpdatePlayerAttackerPlayerTimelineMessage.
value integer yes UInt16 field of UpdatePlayerAttackerPlayerTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerAttackerPlayerTimelineMessage.

net.in.UpdatePlayerConnectedTimelineMessage

Server message UpdatePlayerConnectedTimelineMessage (subject 16), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerConnectedTimelineMessage.
player integer yes UInt16 field of UpdatePlayerConnectedTimelineMessage.
value bool yes Boolean field of UpdatePlayerConnectedTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerConnectedTimelineMessage.

net.in.UpdatePlayerControllerTimelineMessage

Server message UpdatePlayerControllerTimelineMessage (subject 8), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerControllerTimelineMessage.
player integer yes UInt16 field of UpdatePlayerControllerTimelineMessage.
value string yes String field of UpdatePlayerControllerTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerControllerTimelineMessage.

net.in.UpdatePlayerDefenderPlayerTimelineMessage

Server message UpdatePlayerDefenderPlayerTimelineMessage (subject 17), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerDefenderPlayerTimelineMessage.
player integer yes UInt16 field of UpdatePlayerDefenderPlayerTimelineMessage.
value integer yes UInt16 field of UpdatePlayerDefenderPlayerTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerDefenderPlayerTimelineMessage.

net.in.UpdatePlayerDualBuildingMessage

Server message UpdatePlayerDualBuildingMessage (subject 129), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerDualBuildingMessage.
player integer yes UInt16 field of UpdatePlayerDualBuildingMessage.
value bool yes Boolean field of UpdatePlayerDualBuildingMessage.
messageNumber integer yes Int32 field of UpdatePlayerDualBuildingMessage.

net.in.UpdatePlayerExtraRecommendedValueMessage

Server message UpdatePlayerExtraRecommendedValueMessage (subject 135), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerExtraRecommendedValueMessage.
player integer yes UInt16 field of UpdatePlayerExtraRecommendedValueMessage.
value integer yes Int32 field of UpdatePlayerExtraRecommendedValueMessage.
messageNumber integer yes Int32 field of UpdatePlayerExtraRecommendedValueMessage.

net.in.UpdatePlayerFoodCapTimelineMessage

Server message UpdatePlayerFoodCapTimelineMessage (subject 12), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerFoodCapTimelineMessage.
player integer yes UInt16 field of UpdatePlayerFoodCapTimelineMessage.
value integer yes Int32 field of UpdatePlayerFoodCapTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerFoodCapTimelineMessage.

net.in.UpdatePlayerFoodUsedTimelineMessage

Server message UpdatePlayerFoodUsedTimelineMessage (subject 11), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerFoodUsedTimelineMessage.
player integer yes UInt16 field of UpdatePlayerFoodUsedTimelineMessage.
value integer yes Int32 field of UpdatePlayerFoodUsedTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerFoodUsedTimelineMessage.

net.in.UpdatePlayerGoldTimelineMessage

Server message UpdatePlayerGoldTimelineMessage (subject 9), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerGoldTimelineMessage.
player integer yes UInt16 field of UpdatePlayerGoldTimelineMessage.
value integer yes Int32 field of UpdatePlayerGoldTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerGoldTimelineMessage.

net.in.UpdatePlayerImageTimelineMessage

Server message UpdatePlayerImageTimelineMessage (subject 7), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerImageTimelineMessage.
player integer yes UInt16 field of UpdatePlayerImageTimelineMessage.
value string yes String field of UpdatePlayerImageTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerImageTimelineMessage.

net.in.UpdatePlayerIncomeTimelineMessage

Server message UpdatePlayerIncomeTimelineMessage (subject 13), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerIncomeTimelineMessage.
player integer yes UInt16 field of UpdatePlayerIncomeTimelineMessage.
value integer yes Int32 field of UpdatePlayerIncomeTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerIncomeTimelineMessage.

net.in.UpdatePlayerLaneSkinMessage

Server message UpdatePlayerLaneSkinMessage (subject 234), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable; cosmetic (local servers only).

Field Type Editable Notes
player integer yes UInt16 field of UpdatePlayerLaneSkinMessage.
modId string yes String field of UpdatePlayerLaneSkinMessage.

net.in.UpdatePlayerLeakedPercentOnWaveMessage

Server message UpdatePlayerLeakedPercentOnWaveMessage (subject 31), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
player integer yes UInt16 field of UpdatePlayerLeakedPercentOnWaveMessage.
waveNumber integer yes Int32 field of UpdatePlayerLeakedPercentOnWaveMessage.
percent float yes Single field of UpdatePlayerLeakedPercentOnWaveMessage.
messageNumber integer yes Int32 field of UpdatePlayerLeakedPercentOnWaveMessage.

net.in.UpdatePlayerLegionUnitTypeMessage

Server message UpdatePlayerLegionUnitTypeMessage (subject 147), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerLegionUnitTypeMessage.
player integer yes UInt16 field of UpdatePlayerLegionUnitTypeMessage.
value string yes String field of UpdatePlayerLegionUnitTypeMessage.
messageNumber integer yes Int32 field of UpdatePlayerLegionUnitTypeMessage.

net.in.UpdatePlayerMythiumGatherRateMessage

Server message UpdatePlayerMythiumGatherRateMessage (subject 28), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerMythiumGatherRateMessage.
player integer yes UInt16 field of UpdatePlayerMythiumGatherRateMessage.
value float yes Single field of UpdatePlayerMythiumGatherRateMessage.
messageNumber integer yes Int32 field of UpdatePlayerMythiumGatherRateMessage.

net.in.UpdatePlayerMythiumTimelineMessage

Server message UpdatePlayerMythiumTimelineMessage (subject 10), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerMythiumTimelineMessage.
player integer yes UInt16 field of UpdatePlayerMythiumTimelineMessage.
value integer yes Int32 field of UpdatePlayerMythiumTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerMythiumTimelineMessage.

net.in.UpdatePlayerNameTimelineMessage

Server message UpdatePlayerNameTimelineMessage (subject 6), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerNameTimelineMessage.
player integer yes UInt16 field of UpdatePlayerNameTimelineMessage.
value string yes String field of UpdatePlayerNameTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerNameTimelineMessage.

net.in.UpdatePlayerPartyMembersTimelineMessage

Server message UpdatePlayerPartyMembersTimelineMessage (subject 156), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerPartyMembersTimelineMessage.
player integer yes UInt16 field of UpdatePlayerPartyMembersTimelineMessage.
value list no List of String field of UpdatePlayerPartyMembersTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerPartyMembersTimelineMessage.

net.in.UpdatePlayerPowerupChoicesTimelineMessage

Server message UpdatePlayerPowerupChoicesTimelineMessage (subject 20), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerPowerupChoicesTimelineMessage.
player integer yes UInt16 field of UpdatePlayerPowerupChoicesTimelineMessage.
value list no List of String field of UpdatePlayerPowerupChoicesTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerPowerupChoicesTimelineMessage.

net.in.UpdatePlayerPowerupSelectedTimelineMessage

Server message UpdatePlayerPowerupSelectedTimelineMessage (subject 21), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerPowerupSelectedTimelineMessage.
player integer yes UInt16 field of UpdatePlayerPowerupSelectedTimelineMessage.
value string yes String field of UpdatePlayerPowerupSelectedTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerPowerupSelectedTimelineMessage.

net.in.UpdatePlayerRollsTimelineMessage

Server message UpdatePlayerRollsTimelineMessage (subject 29), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerRollsTimelineMessage.
player integer yes UInt16 field of UpdatePlayerRollsTimelineMessage.
value list no List of String field of UpdatePlayerRollsTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerRollsTimelineMessage.

net.in.UpdatePlayerTotalEnemyTeamGoldFromYourLeaksMessage

Server message UpdatePlayerTotalEnemyTeamGoldFromYourLeaksMessage (subject 26), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerTotalEnemyTeamGoldFromYourLeaksMessage.
player integer yes UInt16 field of UpdatePlayerTotalEnemyTeamGoldFromYourLeaksMessage.
value integer yes Int32 field of UpdatePlayerTotalEnemyTeamGoldFromYourLeaksMessage.
messageNumber integer yes Int32 field of UpdatePlayerTotalEnemyTeamGoldFromYourLeaksMessage.

net.in.UpdatePlayerTotalGoldFromCatchingLeaksMessage

Server message UpdatePlayerTotalGoldFromCatchingLeaksMessage (subject 27), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerTotalGoldFromCatchingLeaksMessage.
player integer yes UInt16 field of UpdatePlayerTotalGoldFromCatchingLeaksMessage.
value integer yes Int32 field of UpdatePlayerTotalGoldFromCatchingLeaksMessage.
messageNumber integer yes Int32 field of UpdatePlayerTotalGoldFromCatchingLeaksMessage.

net.in.UpdatePlayerTotalGoldFromEnemyLeaksMessage

Server message UpdatePlayerTotalGoldFromEnemyLeaksMessage (subject 24), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerTotalGoldFromEnemyLeaksMessage.
player integer yes UInt16 field of UpdatePlayerTotalGoldFromEnemyLeaksMessage.
value integer yes Int32 field of UpdatePlayerTotalGoldFromEnemyLeaksMessage.
messageNumber integer yes Int32 field of UpdatePlayerTotalGoldFromEnemyLeaksMessage.

net.in.UpdatePlayerTotalGoldFromIncomeMessage

Server message UpdatePlayerTotalGoldFromIncomeMessage (subject 23), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerTotalGoldFromIncomeMessage.
player integer yes UInt16 field of UpdatePlayerTotalGoldFromIncomeMessage.
value integer yes Int32 field of UpdatePlayerTotalGoldFromIncomeMessage.
messageNumber integer yes Int32 field of UpdatePlayerTotalGoldFromIncomeMessage.

net.in.UpdatePlayerTotalGoldLostToLeaksMessage

Server message UpdatePlayerTotalGoldLostToLeaksMessage (subject 25), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerTotalGoldLostToLeaksMessage.
player integer yes UInt16 field of UpdatePlayerTotalGoldLostToLeaksMessage.
value integer yes Int32 field of UpdatePlayerTotalGoldLostToLeaksMessage.
messageNumber integer yes Int32 field of UpdatePlayerTotalGoldLostToLeaksMessage.

net.in.UpdatePlayerTotalMythiumTimelineMessage

Server message UpdatePlayerTotalMythiumTimelineMessage (subject 30), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerTotalMythiumTimelineMessage.
player integer yes UInt16 field of UpdatePlayerTotalMythiumTimelineMessage.
value integer yes Int32 field of UpdatePlayerTotalMythiumTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerTotalMythiumTimelineMessage.

net.in.UpdatePlayerValueTimelineMessage

Server message UpdatePlayerValueTimelineMessage (subject 14), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerValueTimelineMessage.
player integer yes UInt16 field of UpdatePlayerValueTimelineMessage.
value integer yes Int32 field of UpdatePlayerValueTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerValueTimelineMessage.

net.in.UpdatePlayerWorkersTimelineMessage

Server message UpdatePlayerWorkersTimelineMessage (subject 15), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatePlayerWorkersTimelineMessage.
player integer yes UInt16 field of UpdatePlayerWorkersTimelineMessage.
value float yes Single field of UpdatePlayerWorkersTimelineMessage.
messageNumber integer yes Int32 field of UpdatePlayerWorkersTimelineMessage.

net.in.UpdateReadyPlayersMessage

Server message UpdateReadyPlayersMessage (subject 149), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
active bool yes Boolean field of UpdateReadyPlayersMessage.
message string yes String field of UpdateReadyPlayersMessage.
readyPlayers integer yes Int32 field of UpdateReadyPlayersMessage.
totalPlayers integer yes Int32 field of UpdateReadyPlayersMessage.

net.in.UpdateResearchLevelMessage

Server message UpdateResearchLevelMessage (subject 34), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
researchType string yes String field of UpdateResearchLevelMessage.
level integer yes Int32 field of UpdateResearchLevelMessage.

net.in.UpdateSquareOccupyTimelineMessage

Server message UpdateSquareOccupyTimelineMessage (subject 33), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdateSquareOccupyTimelineMessage.
player integer yes UInt16 field of UpdateSquareOccupyTimelineMessage.
constructionInfo object no ConstructionInfo field of UpdateSquareOccupyTimelineMessage.

net.in.UpdateTowerScoreboardMessage

Server message UpdateTowerScoreboardMessage (subject 136), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdateTowerScoreboardMessage.
player integer yes UInt16 field of UpdateTowerScoreboardMessage.
constructionInfos list no ConstructionInfo[] field of UpdateTowerScoreboardMessage.

net.in.UpdatedPlayerMutedTimelineMessage

Server message UpdatedPlayerMutedTimelineMessage (subject 22), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
tick integer yes Int64 field of UpdatedPlayerMutedTimelineMessage.
player integer yes UInt16 field of UpdatedPlayerMutedTimelineMessage.
value bool yes Boolean field of UpdatedPlayerMutedTimelineMessage.
messageNumber integer yes Int32 field of UpdatedPlayerMutedTimelineMessage.

net.in.UsedQueuedKingUpgradeMessage

Server message UsedQueuedKingUpgradeMessage (subject 216), after decoding and before the game handles it. Cancel to hide it from the client.

Before and after the game acts (pre=True for before); cancellable.

Field Type Editable Notes
wave integer yes Int32 field of UsedQueuedKingUpgradeMessage.

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