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Alexandre 'kidev' Poumaroux edited this page Oct 20, 2026 · 2 revisions

Events

Generated from catalog/events.json by tools/gen_events_doc.py.

Each event lists its phases (before and after the game acts, or after only), whether it can be cancelled and what that needs, and its fields.

  • Game events: 55 events. Game events keep their names and fields across game updates.
  • Incoming network messages: 244 events. One event per message the server sends; names follow the game's message classes.
  • Outgoing network messages: 134 events. One event per message the client sends; names follow the game's message classes.

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