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Events
Alexandre 'kidev' Poumaroux edited this page Oct 20, 2026
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Generated from catalog/events.json by tools/gen_events_doc.py.
Each event lists its phases (before and after the game acts, or after only), whether it can be cancelled and what that needs, and its fields.
- Game events: 55 events. Game events keep their names and fields across game updates.
- Incoming network messages: 244 events. One event per message the server sends; names follow the game's message classes.
- Outgoing network messages: 134 events. One event per message the client sends; names follow the game's message classes.
Using ProLeak
Features
Tutorial
- Your first plugin
- Plugin basics
- Handling events
- Plugin settings
- User interface
- Players, units and game data
- Purchases, signals and pings
- Chat, camera, input and more
- Cosmetics
- Game modes
- Game updates
- Publishing plugins
Reference