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Terraforming

github-actions[bot] edited this page Jul 12, 2026 · 1 revision

Terraforming

Terraforming makes a hostile region habitable for open-air farming. In NeroAgriculture it changes only the mod's own environment model for a bounded area — it never rewrites world blocks or a planetary atmosphere — so it is safe, reversible, and can never corrupt a save.

For players

  1. Place a Terraforming Controller at the centre of the area you want to convert.
  2. Supply it with Nero Flux and Nutrient.
  3. Use a Terraforming Seed on the controller to start the project.

The project advances through staged transitions (Seeded → Growing → Stabilising → Complete) at a rate-limited pace, spending NF and Nutrient as it goes. Right-click the controller with an empty hand to read its stage and progress. Once Complete, the bounded region around the controller becomes habitable in Agriculture's environment model: crops that previously needed a sealed greenhouse can now grow open-air there. Optional drone assistance, if a provider is installed, can speed the work within bounded limits.

Rolling back

Sneak-right-click the controller to roll the project back if you started it — the region override is removed and the area returns to its natural (hostile) baseline. Breaking the controller also rolls the project back. Because terraforming only toggles an environment override, rollback is instant and lossless.

For administrators

  • The whole feature is gated by terraforming.enabled; region radius and pacing are config values under terraforming.*.
  • Projects respect the claim/ownership policy: with a claims mod present, only authorised players can start or advance a project, and the check fails closed when authorisation cannot be determined.
  • Progress, completion and rollback are published as public terraforming events for Quests/Colonies/Events.

Griefing warning

Terraforming an area changes growth conditions for everyone who farms there. On shared servers, restrict it with a claims/protection mod (the policy seam is honoured) and keep terraforming.enabled off in regions you do not want altered. Only the project owner can start or sneak-roll-back a project; breaking the controller (which admins can always do) removes the region entirely.

See also: Growth Conditions, Greenhouse Construction.

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