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Creepy Knife
Creates a web around yourself for 8 seconds. An enemy who enters it is gradually slowed. The more they move, the stronger the slowdown. Upon reaching maximum slowdown, the enemy is stunned for 5 seconds, reducing their attack speed. Teammates, along with the player, while inside the web gain the ability to perform a Long Jump (Ctrl + Jump). Additionally, when falling from a great height, the web cushions the fall by bouncing the player back up, and instantly stuns any enemy upon contact. Dealing damage to other players or to yourself while inside the iron maiden increases the primary ability charge by 25% of the damage dealt. The web blocks Spike Knife's spikes from breaking through.
The player encases themselves in an iron maiden. While inside, the knife's owner is completely immune to enemy attacks, but their health gradually decreases. Upon breaking free, the player gains a damage bonus and movement speed bonus. The duration and strength of the effect depend on the time spent inside the iron maiden. After the bonus damage charge from the maiden is depleted, the player receives health regeneration equal to the damage taken from the maiden.
The player summons a ghost for 40 seconds, losing control over their physical body. The ghost has a movement speed of 255 units, deals 60–70 damage (depending on the attack type), and can pass through walls, deflect certain enemy projectiles with its strikes, and become invisible while stationary. The ghost's attacks can break Slap Knife barriers. Physical damage is completely ignored by the ghost. However, the player's body remains vulnerable to the outside world — if it takes damage, control over the ghost is lost, and the player is slowed for 4 seconds. No regeneration at health supply points.
| Attribute | Value |
|---|---|
| Health | 95 |
| Movement speed | 255 |
| Main ability recharge | 13 sec |
| Iron Maiden recharge | 14 sec |
| Transghost recharge | 12 sec |

