Skip to content

Spikes Knife

Psycrow edited this page Jun 18, 2026 · 1 revision

Spikes Knife

Main ability

Breaks through a row of 9 spikes in front of the player. The stakes deal 25–35 damage and launch the enemy upward, temporarily slowing their movement for 3 seconds. Do not appear underwater. Destroys zombies (Necro Knife).

E — Spiky Spine

A spiky shell grows on the player's back, protecting them from attacks from behind. After the first hit, the spikes disappear, reducing incoming damage to 10 and reflecting 15 damage back. The spikes can free a player caught in tentacles.

R — Turn Back

Executes a sudden 180-degree spin to face the rear.

Ctrl+Space — High | Drown Jump

A swift upward leap from the ground. If the player is high above the ground, reusing this ability at great height performs a reverse dash toward the ground, accompanied by the formation of spikes around the player. The longer the descent, the more spikes appear. The cooldown is 14 seconds (12 seconds if only the upward jump is performed). Does not work on a slowed player. Health lost from falling when using the Drown Jump ability is gradually restored.

Stats

Attribute Value
Health 100
Movement speed 270
Main ability recharge 15 sec
Spiky Spine recharge 17 sec
Turn Back recharge 1 sec

Clone this wiki locally