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Spikes Knife
Breaks through a row of 9 spikes in front of the player. The stakes deal 25–35 damage and launch the enemy upward, temporarily slowing their movement for 3 seconds. Do not appear underwater. Destroys zombies (Necro Knife).
A spiky shell grows on the player's back, protecting them from attacks from behind. After the first hit, the spikes disappear, reducing incoming damage to 10 and reflecting 15 damage back. The spikes can free a player caught in tentacles.
Executes a sudden 180-degree spin to face the rear.
A swift upward leap from the ground. If the player is high above the ground, reusing this ability at great height performs a reverse dash toward the ground, accompanied by the formation of spikes around the player. The longer the descent, the more spikes appear. The cooldown is 14 seconds (12 seconds if only the upward jump is performed). Does not work on a slowed player. Health lost from falling when using the Drown Jump ability is gradually restored.
| Attribute | Value |
|---|---|
| Health | 100 |
| Movement speed | 270 |
| Main ability recharge | 15 sec |
| Spiky Spine recharge | 17 sec |
| Turn Back recharge | 1 sec |

