Skip to content

3D Geometry

Niik-l edited this page Oct 13, 2026 · 3 revisions

3D Geometry

Full notes: NODE_REGISTRY.md → 3D Geometry

Node Status What it does
Sphere3D Available Tessellated sphere with equirectangular UVs. Uniform Scale knob (multiplies all axes on top of the per-axis Scale). Subdivision (Cycles) group (2026-10-13): Subdivide / Type / Dicing Rate / Max Level …
Card3D Available Flat textured quad. Image Aspect toggle (default on, Nuke parity): on, the card shape follows the img input's aspect ratio; off, it stays a unit square so a differently-shaped input doesn't resize it. …
Cube3D Available 24-vertex cube with per-face UVs. Uniform Scale knob (multiplies all axes on top of the per-axis Scale). Subdivision (Cycles) group (2026-10-13): Subdivide / Type / Dicing Rate / Max Level …
Path3D Available Camera rail (2026-09-16): a Catmull-Rom curve through control points placed and dragged in the 3D viewport (click a point of the selected node, move it with the gizmo; Add / Delete Point, Closed). …
GeoBuilder Available 2D grids drawn corner-to-corner in the viewer over the plate (Add Grid + 4 clicks; draggable corners; Rows/Columns), projected through the cam input onto a chosen plane (Ground XZ / Front XY / Side YZ / Facing camera, + Offset) on the frame they were drawn …
Zap3D Available Procedural lightning bolt as 3D geometry (2026-10-09): the Nik Kit Zap bolt (midpoint displacement, branching, Wiggle, Restrike, Flicker, Progress, tip taper, Bolt Variation) between Start/End knobs or the from / to inputs (any node with Translate knobs …
Cylinder3D Available Tessellated cylinder with caps. Uniform Scale knob (multiplies all axes on top of the per-axis Scale). Subdivision (Cycles) group (2026-10-13): Subdivide / Type / Dicing Rate / Max Level, render-time adaptive dicing for true displacement (see Card3D).
ReadGeo Available Single-mesh loader for .abc (Alembic, requires NATRON_HAVE_ALEMBIC) and .obj (Wavefront, no dependency). Parser dispatches on file extension. OBJ group/object directives populate the Object dropdown. …
ReadAlembicArchive Available Multi-mesh Alembic archive loader — reads full scene hierarchies, builds per-entry world transforms from the archive chain. Supports animated xforms + animated deforming vertex meshes per entry. …
ReadVDB Available OpenVDB volume loader. PrincipledVolume fire rendering via Cycles (density/temperature/flame grids, absorption, remap curves); also a volume source for FastVolumeRender (real-time GPU preview) and ScanlineRender. Animated sequences with frame padding. …
Group3D Available Groups 3D objects with unified transform

Status: Available = in the release builds; Not in the build = source exists but the node is not registered; Retired = replaced, kept so old projects load.

Clone this wiki locally