Skip to content

Security and Reporting

David Lavoy edited this page Oct 11, 2026 · 1 revision

Published Wiki page · Versioned source · Suggest a source edit

Security and responsible reporting

For an initial private security report, contact the existing P.Industries contact address, info@p.industries, with subject "Arkline security report". Include the affected version and a concise description; do not include credentials, player databases or resume tokens. Maintainers can arrange an appropriate follow-up. This is not a promise of a dedicated response team or response-time guarantee. Do not post exploit details or sensitive data in public issues or community chat.

Official public connections use WebSockets over TLS (WSS). The separate raw TCP listener is intended for loopback or trusted private connections; never expose it with bearer credentials over plaintext Internet transport. Pilot names are not authentication: existing pilots require the random bearer token issued at creation. Tokens are stored as hashes on the server, in permission-restricted native client files, or in the browser client's local storage. Browser storage is not a native credential vault; clearing site data can lose the resume key. Losing a credential currently requires operator intervention; no account recovery or credential-rotation service exists in this preview.

Server snapshots and audit exports deliberately expose the connected world's economic state. This is not a privacy design for a production public universe.

Hash linkage detects alteration relative to a known checkpoint; it is not a digital signature or proof that the operator simulated events honestly. Do not treat prototype credits or any reported uptime as financial assets or payout claims.

Supported releases

Report against the current published early-access release where practical, and include whether the issue also occurs on the Test world. There is no long-term maintenance or security-backport commitment for older previews. Keep backups and review migration notes before upgrading independent servers.

Documentation home

Start here

Play and understand the client

Build and extend the engine

Operate and release

Evidence, history and policies

Ship design archive — all seven ships, concept history and proposed interiors. Onboard systems covers proposed power, RF/data, air, water and cooling.

Clone this wiki locally