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Configuration

fj_goncalves edited this page Sep 10, 2026 · 1 revision

Configuration

The mod adds one config file: occultismjars-common.toml (a COMMON config — it lives in the instance's config/ folder and is not per-world).

#Whether a crusher jar plays a sound while it works.
playCrushingSound = true

#Whether the captured spirit is drawn inside the jar and in its screen.
renderTrappedSpirit = true

#Extra multiplier on a jar's crushing time, on top of Occultism's per-tier setting. Lower is faster.
#Range: 0.05 ~ 20.0
jarTimeMultiplier = 1.0
Option Type Default Effect
playCrushingSound boolean true Play Occultism's crunching sound while a jar works. Set false for silent jars.
renderTrappedSpirit boolean true Draw the captured spirit inside the glass and as the portrait in the screen. Set false to skip that rendering (tiny performance win with many jars in view).
jarTimeMultiplier double 1.0 Multiplies every jar's crush time, on top of the per-tier timeMultiplier from occultism-server.toml. Lower = faster. 0.5 = all jars twice as fast. Does not touch floor crushers or output amounts.

Everything about output amount, per-tier speed and batch size comes from Occultism's own occultism-server.toml instead — see Speed and Output.

Is it safe to change on a live server?

  • playCrushingSound / renderTrappedSpirit — cosmetic, change any time.
  • jarTimeMultiplier — safe; takes effect after a server restart (COMMON configs load at startup).

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