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Crusher Jar

fj_goncalves edited this page Sep 10, 2026 · 1 revision

Crusher Jar

The block. A 10×10 column, full block height, non-occluding, purple map colour, strength 1.5, glass step/break/place sounds. Mined with any tool (drops with no tool too).

Slots

Slot Role Automation
Input (1) Item to crush Insert only, filtered
Output (2) Crushed result Extract only

The input slot accepts an item only if the trapped spirit has an occultism:crushing recipe for it at that tier. Everything else bounces — by hand in the screen, and from hoppers/pipes.

Output has two slots so a recipe that produces two different stacks (or more than one full stack) still has somewhere to go. If the result can't fit, the jar pauses until it can.

The screen

Sneak + right-click the jar empty-handed to open it. (A plain right-click does nothing, so piping next to it is safe. Holding the Demon Extractor Blade and right-clicking releases the spirit instead.)

The screen is drawn on Occultism's own spirit-inventory texture and shows:

  • the input slot and the two output slots,
  • a portrait of the trapped spirit on the left,
  • a progress bar for the current crush.

The portrait can be turned off with the renderTrappedSpirit config option (see Configuration).

Crushing

Every server tick, if the jar has a spirit and a valid input item, it advances the crush. When the bar fills it consumes the input and pushes the result to output. It plays Occultism's crunching sound roughly every 2 seconds while working and again on completion — silenceable with playCrushingSound.

No particles. Break/place is a normal glass sound.

Speed, output multiplier and how many items are consumed per cycle are read live from occultism-server.toml. See Speed and Output.

Breaking and moving

Breaking the jar:

  • drops the jar as an item with the spirit still stored inside (the tooltip keeps showing "Contains: …"),
  • drops whatever was in the input and output slots as separate items.

Place the jar back down and the spirit is exactly as it was. This is the safe way to relocate a working setup — you don't need to release and re-catch the spirit.

Pick-block in creative also copies the contained spirit onto the held jar.

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