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26.1.2 Advancements
This document details advancement integration, statistics triggers, datapack compatibility, and Absence Policy verification for Item Clumps on Minecraft 26.1.2.
| Property | Value |
|---|---|
| Custom Advancements | None (Absence Policy verified: relies on vanilla Minecraft advancements) |
| Statistics Engine | net.minecraft.stats.Stats.ITEM_PICKED_UP |
| Trigger Invocation | player.awardStat(Stats.ITEM_PICKED_UP.get(item), addedCount) |
| Datapack Compatibility | 100% compatible with criteria triggers (minecraft:inventory_changed) |
📌 Absence Policy Verification: Item Clumps does NOT bundle custom advancement trees (no
data/item_clumps/advancement/*.jsonfiles exist in the mod jar). As a pure performance and quality-of-life optimization mod, it relies entirely on vanilla Minecraft's advancement and statistics infrastructure.
When a player walks over a mega-clump containing hundreds of items, the mod distributes items in chunks and dispatches vanilla statistic awards:
// ItemEntityMixin.java (MC 26.1.2)
player.take(this, added);
player.awardStat(net.minecraft.stats.Stats.ITEM_PICKED_UP.get(baseItem.getItem()), added);Item Clumps is engineered with ❤️ by Dasik (Rifaditya) | Licensed under GNU General Public License v3.0 (GPL-3.0-or-later).
📌 Repository Source Disclaimer: The documentation in this Wiki reflects the current source code state in the repository, which may include recent unreleased commits or developmental features ahead of public release builds on CurseForge and Modrinth.
- 26.2 Hub
- 26.2 Mega-Stack Clumping
- 26.2 Smart Pickup System
- 26.2 Hopper Integration
- 26.2 Despawn Age Rules
- 26.2 Holographic Labels
- 26.2 Mod Compatibility
- 26.2 GameRules Table
- 26.2 Commands & Admin
- 26.2 Advancements
- 26.2 Configuration
- 26.2 ModVersionGuard
- 26.2 Architecture & Mixins
- 26.2 Developer Setup
- 26.2 API & Addons
- 26.2 FAQ & Diagnostics
- 26.1.2 Hub
- 26.1.2 Mega-Stack Clumping
- 26.1.2 Smart Pickup System
- 26.1.2 Hopper Integration
- 26.1.2 Despawn Age Rules
- 26.1.2 Holographic Labels
- 26.1.2 GameRules Table
- 26.1.2 Commands & Admin
- 26.1.2 Advancements
- 26.1.2 Configuration
- 26.1.2 Architecture & Mixins
- 26.1.2 Developer Setup
- 26.1.2 API & Addons
- 26.1.2 FAQ & Diagnostics