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26.1.2 GameRules

Dasik (Rifaditya) edited this page Aug 22, 2026 · 1 revision

Namespaced GameRules Reference (MC 26.1.2)

This document provides a complete reference for all namespaced GameRules registered by Item Clumps on Minecraft 26.1.2.


📊 GameRules Category Infobox

Property Value
Category Identifier item_clumps:item_clumps
Localized Title "Item Clumps" (gamerule.category.item_clumps.item_clumps)
Registry Method DynamicGameRuleManager.registerCategory(...) (DasikLibrary API)
Runtime Persistence Saved per world in level.dat (GameRules CompoundTag)

📋 Complete GameRules Reference Table

GameRule Identifier Type Default Valid Bounds Description & Gameplay Effect
item_clumps:enable_clumping Boolean true true / false Master toggle. When true, ground items merge beyond normal stack limits.
item_clumps:max_clump_size Integer 9999 64 to 2147483647 Maximum total item count in a single entity.
item_clumps:render_labels Boolean true true / false When true, displays a floating count label (e.g. Stone x500) above mega-stacks.
item_clumps:merge_radius Integer 1 1 to 10 Horizontal search block radius for finding identical items to merge.

💻 In-Game Chat Administration Examples

1. Adjusting Search Merge Radius

/gamerule item_clumps:merge_radius 3

2. Setting Clump Capacity

/gamerule item_clumps:max_clump_size 50000

3. Toggling Floating Count Labels

/gamerule item_clumps:render_labels false

🔗 Related Documentation (MC 26.1.2)

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