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26.2 Troubleshooting and FAQ
This document addresses frequently asked questions, common troubleshooting scenarios, and performance diagnostics for Item Clumps on Minecraft 26.2.
No. Item Clumps is 100% server-side only. Un-modded vanilla Minecraft clients can connect without any extra mods or resource packs. The floating item count labels render natively using vanilla entity custom name tags.
This is intentional. Item Clumps is engineered strictly as a ground entity performance optimization mod. It intentionally avoids touching player inventory or container stack limits to ensure zero inventory pollution, zero crafting glitches, and 100% compatibility with vanilla mechanics.
No. Item Clumps implements Youngest Age Inheritance ($\min(\text{age}_A, \text{age}_B)$). Every time a newly dropped item merges into an existing mega-clump, the despawn timer of the entire clump resets to 0. As long as your farm is actively dropping items, your items will never despawn.
Once a farm stops producing and a clump sits idle with no new items merging into it, the standard vanilla 5-minute despawn timer (
Run the following in-game command:
/gamerule item_clumps:render_labels false
Yes! Use the item_clumps:merge_radius GameRule (valid range
/gamerule item_clumps:merge_radius 3
| Issue | Root Cause | Solution |
|---|---|---|
| Items not clumping |
item_clumps:enable_clumping is set to false
|
Run /gamerule item_clumps:enable_clumping true
|
| Labels not showing | Clump count is below max stack or label_min_count
|
Adjust /gamerule item_clumps:label_min_count -1
|
| Hopper not draining | Hopper container is full | Clear space inside the hopper inventory |
| Items skipping merge in flight | Magnet mod is pulling items | Expected behavior to prevent visual trajectory snapping |
Item Clumps is engineered with ❤️ by Dasik (Rifaditya) | Licensed under GNU General Public License v3.0 (GPL-3.0-or-later).
📌 Repository Source Disclaimer: The documentation in this Wiki reflects the current source code state in the repository, which may include recent unreleased commits or developmental features ahead of public release builds on CurseForge and Modrinth.
- 26.2 Hub
- 26.2 Mega-Stack Clumping
- 26.2 Smart Pickup System
- 26.2 Hopper Integration
- 26.2 Despawn Age Rules
- 26.2 Holographic Labels
- 26.2 Mod Compatibility
- 26.2 GameRules Table
- 26.2 Commands & Admin
- 26.2 Advancements
- 26.2 Configuration
- 26.2 ModVersionGuard
- 26.2 Architecture & Mixins
- 26.2 Developer Setup
- 26.2 API & Addons
- 26.2 FAQ & Diagnostics
- 26.1.2 Hub
- 26.1.2 Mega-Stack Clumping
- 26.1.2 Smart Pickup System
- 26.1.2 Hopper Integration
- 26.1.2 Despawn Age Rules
- 26.1.2 Holographic Labels
- 26.1.2 GameRules Table
- 26.1.2 Commands & Admin
- 26.1.2 Advancements
- 26.1.2 Configuration
- 26.1.2 Architecture & Mixins
- 26.1.2 Developer Setup
- 26.1.2 API & Addons
- 26.1.2 FAQ & Diagnostics