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26.2 GameRules
This document provides a complete reference for all namespaced GameRules registered by Item Clumps on Minecraft 26.2.
| Property | Value |
|---|---|
| Category Identifier | item_clumps:item_clumps |
| Localized Title |
"Item Clumps" (gamerule.category.item_clumps.item_clumps) |
| Registry Method |
DynamicGameRuleManager.registerCategory(...) (DasikLibrary API) |
| Runtime Persistence | Saved per world in level.dat (GameRules CompoundTag) |
| Network Sidedness | Server-Side Authority (Evaluated dynamically on server tick/mutation) |
| GameRule Identifier | Type | Default | Valid Bounds | Description & Gameplay Effect |
|---|---|---|---|---|
item_clumps:enable_clumping |
Boolean | true |
true / false
|
Master toggle. When true, ground items merge beyond normal stack limits. When false, reverts to vanilla 64-item merging. |
item_clumps:max_clump_size |
Integer | 9999 |
64 to 2147483647
|
Maximum total item count in a single entity. (Note: Suppressed if stack-size-adjuster is installed).
|
item_clumps:render_labels |
Boolean | true |
true / false
|
When true, displays a floating count label (e.g. Stone x500) above mega-stacks. |
item_clumps:merge_radius |
Integer | 1 |
1 to 10
|
Horizontal search block radius for finding identical items to merge. |
item_clumps:label_min_count |
Integer | -1 |
-1 to 2147483647
|
Minimum count before label renders. -1 uses vanilla max stack size ( |
All GameRules are modified in real-time without restarting the server:
/gamerule item_clumps:merge_radius 3
Expands the item search radius to a $3\text{-block}$ horizontal perimeter.
/gamerule item_clumps:max_clump_size 50000
Allows single ground entities to hold up to $50,000$ items.
/gamerule item_clumps:render_labels false
Hides all floating name tag labels for a pure vanilla aesthetic.
/gamerule item_clumps:label_min_count 100
Only shows labels on clumps containing $101$ or more items.
Item Clumps is engineered with β€οΈ by Dasik (Rifaditya) | Licensed under GNU General Public License v3.0 (GPL-3.0-or-later).
π Repository Source Disclaimer: The documentation in this Wiki reflects the current source code state in the repository, which may include recent unreleased commits or developmental features ahead of public release builds on CurseForge and Modrinth.
- 26.2 Hub
- 26.2 Mega-Stack Clumping
- 26.2 Smart Pickup System
- 26.2 Hopper Integration
- 26.2 Despawn Age Rules
- 26.2 Holographic Labels
- 26.2 Mod Compatibility
- 26.2 GameRules Table
- 26.2 Commands & Admin
- 26.2 Advancements
- 26.2 Configuration
- 26.2 ModVersionGuard
- 26.2 Architecture & Mixins
- 26.2 Developer Setup
- 26.2 API & Addons
- 26.2 FAQ & Diagnostics
- 26.1.2 Hub
- 26.1.2 Mega-Stack Clumping
- 26.1.2 Smart Pickup System
- 26.1.2 Hopper Integration
- 26.1.2 Despawn Age Rules
- 26.1.2 Holographic Labels
- 26.1.2 GameRules Table
- 26.1.2 Commands & Admin
- 26.1.2 Advancements
- 26.1.2 Configuration
- 26.1.2 Architecture & Mixins
- 26.1.2 Developer Setup
- 26.1.2 API & Addons
- 26.1.2 FAQ & Diagnostics