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zh_tw Ore Detection and Amplification
Rifa edited this page Aug 29, 2026
·
1 revision
| 屬性 | 詳細資訊 |
|---|---|
| 核心邏輯類別 | OreLogic.java |
| 增幅 Mixin |
RepeatingPlacementMixin, RarityFilterMixin, OreFeatureMixin
|
| 黑名單標籤 |
#c:ore_amplifier_blacklist, #ore-amplifier:blacklist
|
| 靜態黑名單 |
amethyst_geode, monster_room, monster_room_deep
|
| 隨機數數學引擎 |
StochasticUtil (DasikLibrary) |
| 核心控制遊戲規則 |
ig:ore_vanilla_global, ig:ore_modded_global, ig:ore_vein_size_multiplier
|
在世界地形生成期間,Ore Amplifier 透過解析特徵(Feature)與方塊識別碼來動態判斷礦石。
-
黑名單過濾:優先檢查
#c:ore_amplifier_blacklist與靜態地牢/紫晶洞。 -
名稱比對:比對
_ore、ore_、ore、debris模式。 -
倍率解析:按照
JSON 設定檔 > 獨立 GameRule > 全域兜底預設的順序決出生效倍率。
© 2025–2026 Dasik (Rifaditya). Licensed under the GNU General Public License v3.0 (GPLv3).
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