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Settings General
Stephan Rosin edited this page Sep 29, 2026
·
5 revisions
The General page (top of the list on the left in /fuf) sets the look for every frame at once.
Most of these can be overridden on a frame's own page; the frame then keeps its own value.
The Profile tab (export, import, reset) is explained on the Home page.
On this page:
- Appearance: Font · Display · Title row · Bars · Aura icons · Border · Shadow · Shape · Minimap
- Colors: Health bar · Absorb shields · Target highlight · Incoming heals · Power colors
- Status: Combat icon · Range
Button: Apply to all frames.
| Option | What it does | Choices | Default |
|---|---|---|---|
| Font | Font | Friz Quadrata | |
| Font size | 6 – 32 | 12 | |
| Value font size | Health and power numbers; Auto: the font size | 0 – 32 (0: Auto) | Auto |
| Font style | None, Outline, Thick outline, Monochrome, Soft outline | Outline | |
| Font shadow | On, Off | On |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Show secondary name | Surname next to the first name | On, Off | On |
| Compact values | 1234/1234 instead of 1234 / 1234 | On, Off | Off |
| Info: class in color | Level, class and race: only the class or creature type colored | On, Off | Off |
| Option | What it does | Choices | Default |
|---|---|---|---|
| AFK/DND badge | Gold AFK or red DND badge after the name | On, Off | On |
| Show class icon | Players only, as a round badge on the frame's top right corner | On, Off | On |
| Class icon size | Diameter of the badge, ring included | 10 – 48 | 30 |
| Class icon X | Badge centre from the frame's right edge; negative moves it inside | -64 – 64 | -6 |
| Class icon Y | Badge centre from the frame's top edge; positive moves it up | -64 – 64 | -9 |
| Badge ring | Ring thickness around the icon; 0 = no ring | 0 – 4 | 2 |
| Badge ring color | Color of the badge's ring | Color | #c7c7cc |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Bar texture | Texture | Raid | |
| Background color | Color |
#000000, 60 % opaque |
|
| Background behind the name | Off: only the bars keep a background | On, Off | On |
| Shield position | At the end: also shown at full health | After the health, At the bar's end | After the health |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Border around the icons | Debuffs: shows the dispel type (magic, curse, poison, disease) | On, Off | On |
| Border thickness | 1 – 6 | 1 |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Show border | One ring around the frame and a docked castbar | On, Off | On |
| Border style | Gold is shaded and ignores the border color | Flat, Gold | Gold |
| Border size | 0 = no border | 0 – 8 | 1 |
| Border padding | Gap between frame and border | 0 – 8 | 0 |
| Border color | Color | #000000 |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Drop shadow | On, Off | On | |
| Shadow strength | Opacity in percent | 0 – 100 | 16 |
| Shadow size | Width of the soft edge in pixels | 1 – 16 | 9 |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Corner radius | 0 = square corners | 0 – 12 | 0 |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Show minimap button | On, Off | On | |
| Button position | Degrees around the minimap; drag the button to set it | 0 – 359 | 282 |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Health color | Class, Reaction, Static color, Gradient by health | Static color | |
| Static health color | Color | #33bf4d |
|
| Friendly color | For health and title colors by reaction | Color | #33bf4d |
| Neutral color | Color | #e6cc40 |
|
| Hostile color | Color | #d93333 |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Absorb shield stripes | Under the shield the bar is darkened, its empty part lit | Color |
#ffffff, 65 % opaque |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Target highlight color | Color |
#ffffff, 90 % opaque |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Your heals color | Color |
#4df273, 65 % opaque |
|
| Other heals color | Color |
#26a64d, 55 % opaque |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Mana | Color | #4080ff |
|
| Rage | Color | #d93333 |
|
| Focus | Color | #ff8040 |
|
| Energy | Color | #ffd933 |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Combat icon animation | Duel: clashing swords. Burst: springs in. Pulse: breathes | Off, Burst, Pulse, Duel (clashing swords) | Duel (clashing swords) |
| Option | What it does | Choices | Default |
|---|---|---|---|
| Opacity out of range (%) | 0 – 100 | 70 | |
| Friends: measure by | Automatic (spell), Spell, Yards, Off | Yards | |
| Spell for friends | Text (a spell name or ID) | (none) | |
| Friendly range (yards) | 5 – 40 | 40 | |
| Enemies: measure by | Automatic (spell), Spell, Yards, Off | Automatic (spell) | |
| Spell for enemies | Text (a spell name or ID) | (none) | |
| Hostile range (yards) | 5 – 40 | 40 |