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Settings Layout
Stephan Rosin edited this page Oct 7, 2026
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Size, position, the rows of the frame, portrait, border and corners, shadow.
The Layout tab on each frame's page in /fuf. The last column says which frames have the option; a default that differs per frame is listed per frame.
On this page: Display · Size · Position · Bar heights · Portrait · Border and corners · Shadow · Click-casting
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Enabled | Needs /reload after re-enabling | On, Off | On | all |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Width | 40 – 600 | Player, Target: 300; Target of Target: 120; Focus: 160; Pet: 115; Party: 198 | all | |
| Height | 8 – 200 | Player: 67; Target: 70; Target of Target, Pet: 28; Focus: 36; Party: 53 | all |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Position X | Offset from the screen center | -4000 – 4000 | Player: -400; Target: 400; Target of Target: 536; Focus: 520; Pet: -624; Party: -709 | all |
| Position Y | Offset from the screen center | -4000 – 4000 | Player, Target: -220; Target of Target: -304; Focus: 232; Pet: -328; Party: 150 | all |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Title row height (%) | 0 = no title row | 0 – 60 | Player, Target, Focus: 30; Target of Target, Pet: 0; Party: 26 | all |
| Health bar height (%) | Share of the frame height | 10 – 100 | Player, Target: 68; Target of Target, Pet: 75; Focus: 45; Party: 17 | all |
| Power bar height (%) | Share of the frame height; room left over goes to health and power | 0 – 90 | Player, Target, Target of Target, Pet: 25; Focus: 21; Party: 7 | all |
| Show power bar | On, Off | On | all | |
| Hide without power | NPCs without mana, rage or energy: no empty bar | On, Off | Target: On; Target of Target, Focus: Off | Target, Target of Target, Focus |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Portrait | Square as tall as the frame | Off, Left, Right | Player, Target: Left; Target of Target, Focus, Pet, Party: Off | all |
| Portrait style | 2D, 3D (model) | Player, Target: 3D (model); Target of Target, Focus, Pet, Party: 2D | all |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Show border | One ring around the frame and a docked castbar | On, Off | On | all |
| Border style | Gold is shaded and ignores the border color | Flat, Gold | Gold | all |
| Border size | 1 – 8 | 1 | all | |
| Border padding | Gap between frame and border | 0 – 8 | 0 | all |
| Border color | Color | #000000 |
all | |
| Corner radius | 0 = square corners | 0 – 12 | Player, Target, Party: 10; Target of Target, Focus, Pet: 0 | all |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Drop shadow | On, Off | On | all | |
| Shadow strength | Opacity in percent | 0 – 100 | 16 | all |
| Shadow size | Width of the soft edge in pixels | 1 – 16 | 9 | all |
The raid window's click-casting bindings (/fuf raid > General > Click-casting) on this frame: one switch on General for every unit frame, each frame can differ on its Layout tab. Works while the raid frames are off. With the default bindings nothing changes (left click targets, right click opens the menu).
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Click-casting | Clicks use the raid window's bindings | On, Off | On | all |
Settings
Raid frames: General
Raid frames: per size
Raid frames: Profiles