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Settings Status
Stephan Rosin edited this page Oct 5, 2026
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6 revisions
Icons and markers on the frame, combo points, threat, highlights and fading.
The Status tab on each frame's page in /fuf. The last column says which frames have the option; a default that differs per frame is listed per frame.
On this page: Status icons · Combat icon · PvP icon · Raid target marker · Pet happiness · Group icons · Combo points · Threat · Target highlight · Dispellable debuffs · Range · Out of combat
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Show combat icon | Crossed swords while you are in combat | On, Off | On | Player |
| Show resting icon | While you rest in an inn or a city | On, Off | On | Player |
| Icon size | 10 – 48 | 21 | Player | |
| Point on the health bar | The icons follow the health bar | Any of the 9 points (corners, edges, center) | Center | Player |
| Point of the icons | Any of the 9 points (corners, edges, center) | Center | Player | |
| Offset X | -400 – 400 | 49 | Player | |
| Offset Y | -400 – 400 | -1 | Player |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Show combat icon | Crossed swords while the unit is in combat | On, Off | Off | Target, Target of Target, Focus, Party |
| Combat icon animation | Duel: clashing swords. Burst: springs in. Pulse: breathes | Off, Burst, Pulse, Duel (clashing swords) | Duel (clashing swords) | Player, Target, Target of Target, Focus, Party |
| Icon size | 8 – 48 | 18 | Target, Target of Target, Focus, Party | |
| Point on the frame | Any of the 9 points (corners, edges, center) | Left | Target, Target of Target, Focus, Party | |
| Point of the icon | Any of the 9 points (corners, edges, center) | Right | Target, Target of Target, Focus, Party | |
| Offset X | -200 – 200 | -2 | Target, Target of Target, Focus, Party | |
| Offset Y | -200 – 200 | 0 | Target, Target of Target, Focus, Party |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Show PvP icon | The faction crest while a player is flagged for PvP | On, Off | Player, Target: On; Target of Target, Focus, Party: Off | Player, Target, Target of Target, Focus, Party |
| Also on NPCs | Flagged NPCs too, such as guards: attacking one flags you | On, Off | On | Target, Target of Target, Focus |
| Icon size | 8 – 48 | Player: 25; Target, Target of Target, Focus, Party: 24 | Player, Target, Target of Target, Focus, Party | |
| Point on the frame | Any of the 9 points (corners, edges, center) | Top left | Player, Target, Target of Target, Focus, Party | |
| Point of the icon | Any of the 9 points (corners, edges, center) | Center | Player, Target, Target of Target, Focus, Party | |
| Offset X | -200 – 200 | 0 | Player, Target, Target of Target, Focus, Party | |
| Offset Y | -200 – 200 | 0 | Player, Target, Target of Target, Focus, Party |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Show raid target marker | Skull, cross, star and the other raid target icons | On, Off | On | all |
| Icon size | 8 – 64 | Player, Target, Focus, Party: 20; Target of Target, Pet: 16 | all | |
| Point on the frame | Any of the 9 points (corners, edges, center) | Top | all | |
| Point of the icon | Any of the 9 points (corners, edges, center) | Center | all | |
| Offset X | -200 – 200 | 0 | all | |
| Offset Y | -200 – 200 | 0 | all |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Show pet happiness | Your hunter pet's mood. Hover the icon for loyalty and diet | On, Off | On | Pet |
| Only when not happy | Hides the icon while the pet is happy | On, Off | Off | Pet |
| Icon size | 8 – 48 | 20 | Pet | |
| Point on the frame | Any of the 9 points (corners, edges, center) | Right | Pet | |
| Point of the icon | Any of the 9 points (corners, edges, center) | Left | Pet | |
| Offset X | -200 – 200 | 2 | Pet | |
| Offset Y | -200 – 200 | 0 | Pet |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Leader and assistant | The group's leader (or guide) and assistants | On, Off | On | Player, Party |
| Ready check | Waiting, ready or not ready; stays a few seconds after the check | On, Off | On | Player, Party |
| Incoming resurrection | On, Off | On | Player, Party | |
| Icon size | 8 – 48 | 16 | Player, Party | |
| Point on the frame | Any of the 9 points (corners, edges, center) | Top left | Player, Party | |
| Point of the icons | Any of the 9 points (corners, edges, center) | Left | Player, Party | |
| Offset X | -200 – 200 | 2 | Player, Party | |
| Offset Y | -200 – 200 | 0 | Player, Party |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Show combo points | On, Off | On | Target | |
| Hide when empty | Only shown while you have points | On, Off | On | Target |
| Shape | Square, Round | Square | Target | |
| Pip size | 4 – 40 | 10 | Target | |
| Spacing | 0 – 20 | 3 | Target | |
| Color | Color | #ffd11a |
Target | |
| Point on the frame | The frame and a docked castbar, as one block | Any of the 9 points (corners, edges, center) | Bottom right | Target |
| Point of the pips | Any of the 9 points (corners, edges, center) | Top right | Target | |
| Offset X | -400 – 400 | 0 | Target | |
| Offset Y | -400 – 400 | -3 | Target |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Threat glow | Player, party, pet: the unit's own threat. Target, focus: your threat on it | On, Off | Player, Party: On; Target, Target of Target, Focus, Pet: Off | all |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Highlight your target | The party member you have targeted | On, Off | On | Party |
| Target highlight color | Color |
#ffffff, 90 % opaque |
Party | |
| Thickness | 1 – 12 | 3 | Party |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Tint the border | In the debuff's color while it carries one you can dispel | On, Off | On | Player, Party |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Fade when out of range | Measured as set in General > Status > Range | On, Off | On | Target, Target of Target, Focus, Pet, Party |
| Opacity out of range (%) | 0 – 100 | 70 | Target, Target of Target, Focus, Pet, Party |
| Option | What it does | Choices | Default | Frames |
|---|---|---|---|---|
| Fade out of combat | While idle: no combat, no cast, full health | On, Off | Off | Player |
| Opacity when faded (%) | 0 – 100 | 0 | Player | |
| Show in full with a target | Fades back in when you select a target | On, Off | On | Player |