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Anim Browser
Browse Studio's animation catalog, apply animations, reorganize categories, and control playback. Available for HS2, KKS, and KK.
| Game | DLL | Preview |
|---|---|---|
| HS2 | HS2Sandbox.AnimBrowser.dll |
Hover preview (embedded rig) |
| KKS | KKSSandbox.AnimBrowser.dll |
No preview |
| KK | KKSandbox.AnimBrowser.dll |
No preview |
Open from the anim icon on the Studio left toolbar.
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Studio left toolbar: Anim Browser toggle — white leaping-runner icon on a green square when active (second row, right column). Not the green falling-person Pose Browser icon further down the bar.
Read this guide in order, or jump to a topic:
- Overview (this page)
- Getting started
- Browsing & search
- Applying animations
- Playback controls
- Grouping animations
- Merging categories & groups
- Review panel
- Thumbnails
- Characters & options
- Category tree: groups → sub-categories → animations
- Grid and list views with search and optional name translation (XUnity)
- One-click apply to selected Studio characters
- Playback controls (speed, pause, scrub, loop, motion/pattern, per-character extras)
- Non-destructive reorganization: rename, group animations into cards, merge categories/groups
-
Thumbnail capture to
UserData/com.hs2.sandbox/anim_thumbnails/(Options or selection bar) - Character priority for multi-character apply
- HS2: live hover preview (embedded stick-figure rig) with configurable camera
- Persists organization in JSON under BepInEx config
All reorganization is a display layer over the real Studio catalog. The catalog is never modified; merges and groups can be undone.
| Area | Role |
|---|---|
| Top bar | Grid/List, Controls, Options, Help, search, character summary |
| Category tree | Groups and sub-categories; ↻ refresh; merge action bar |
| Main panel | Grid or list; content action bar (Group/Ungroup/Rename) |
| Controls pane | Playback — docked or floating |
| Characters pane | Priority list |
| Review pane | Confirm merges/groups before applying |
| Options pane | UI scale, card size, catalog filter, hover preview, thumbnail capture |

Main window with Character → Walking & Running selected: eight animation cards (
Running 1–Running 2,Walking 1–Walking 4, …), top bar (Grid, Controls, search, Character: Luna Clark), and content bar (1 selected, Capture thumbnail…).
On HS2 only, hovering animation cards in grid view can show a live stick-figure preview (AnimPreviewStage — embedded skeleton + GL renderer). No Studio character is required; the rig samples the animation clip off-screen.
Options → Hover animation preview toggles the feature. When enabled:
| Setting | Effect |
|---|---|
| Preview camera angle | Full frontal (0°), front-side (45°), side (90°), rotating, or rotating with 2 s pauses at 0° / 45° / 90° |
| Rotation speed | Orbit speed for rotating modes (10–240 °/s) |
| Camera pitch | Vertical tilt (−90° bottom-up … +90° top-down; default ~10°) |
Stored PNG thumbnails (see Thumbnails) show when not hovering. KKS/KK builds have no preview stage.

Walking & Running grid (HS2): hovering Running 1 or Walking 1 shows a cyan stick-figure preview on the card; other cards keep Luna Clark thumbnails (umbrella on Walking 3, serving tray on Walking 4) — Luna Clark stands in the viewport beside the browser.
- HotkeyToggleUndockedControls — floating controls (assign in Configuration Manager)
- Escape — deselect in grouping UI
See Keyboard shortcuts.
- Select character(s) in Studio
- Open Anim Browser
- Click a sub-category on the left
- Click an animation to apply
Navigation: ← Pose Browser — Options & data · Anim Browser · Next: Getting started →
- Overview
- Folders & library
- Search, filters & sort
- Grid & selection
- Pose groups
- Multi-character apply
- Pose stash
- Pose items
- Import/export ZIP
- Thumbnails
- Options & data