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Control Switches
A control switch binds a key combo to cycle one of Minecraft's own controls between two or more keys, without leaving the game to rebind it.
The example that motivated the feature: switch Attack/Destroy between Left Button and J, so your clicks stop swinging while you are clicking through a Hypixel menu — then switch it back with the same combo.
- Open the Hex Keybinds screen:
/hexa keybinds, the Open Hex Keybinds key, or the link from the config menu. - Press Add Switch.
- Pick the Minecraft control to cycle — anything in the vanilla controls list.
- Add the keys to cycle between. Two is the common case; more is allowed and cycles in order.
- Choose the key combo (with optional Ctrl/Shift/Alt) that performs the cycle.
- The control moves to the next key in the list.
- The switch is announced in chat and plays a short sound, so you always know which state you are in without opening Options.
- The change is written to Minecraft's own options, so it shows up in the vanilla Controls screen and survives a restart.
Mouse buttons work as well as keyboard keys, which is the whole point for Attack/Destroy.
Because a switch writes into Minecraft's options rather than Hex's, it only interacts with config profiles when MC keys is turned on. With that on, using a control switch counts as changing your settings and will mark the active profile as having unsaved changes.
- Attack mode switch — a dedicated key for flipping Attack/Destroy between Hold and Toggle, which is a different axis from which key it is bound to.
- Keybind shortcuts — the other feature on the same screen.
The switches themselves live in config/hex/keybinds.json.
Getting started
Features
- Config profiles
- Keybind shortcuts
- Control switches
- Attack mode switch
- Freecam
- Hand display
- Per-item swing
- Item customization
- Chroma text
- Reminders
- Regions
- Notebook
- Command suggestions
- Languages
Help
Development