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Reminders

github-actions[bot] edited this page Jul 25, 2026 · 2 revisions

Reminders

Skyblock is full of things that quietly run out — a booster cookie, a potion, a forge slot, an ability cooldown — and the only warning is a chat line that scrolls away seconds later.

Reminders let you say "when this happens, tell me then", and show what is pending on a panel you can put wherever you like.

Open the list with Reminders… in the Reminders tab of /hexa config, with /hexa remind edit, or with the Open Reminders keybind.

The three parts of a reminder

1. What starts it

Every reminder counts down; the trigger decides when the countdown begins.

Trigger Starts when
Timer You start it, or it repeats on its own
Chat message A line of chat matches your pattern
Arriving at / Leaving island You reach or leave a named island, e.g. dwarven mines
Entering / Leaving a region You cross the boundary of a region you drew
Joining a world You log in
Holding an item You put a particular Skyblock item in your main hand

Chat message is the powerful one. It can watch for "your potion has expired" or "this ability is on cooldown for 30s" and start counting from there — see Chat patterns.

2. When it speaks up

  • Remind me after — the gap between the trigger and the reminder firing. Write 0 to fire straight away, or 45s, 20m, 2h30m, 4d.
  • Repeat — the reminder starts itself again each time it fires.
  • Conditions… — limit where it is allowed to fire, so a reminder that only matters in the Dwarven Mines stays quiet everywhere else. Conditions are checked at the moment it fires, not when it started, so leaving an island silences its reminders rather than losing them. A condition can test a region as well as an island, so a reminder can be limited to one room.

3. What it does

Show on the panel, play a sound, show the message as a big centred title, or any combination. The title has its own colour, an optional smaller subtitle, and a time it holds before fading.

Test in the editor fires it immediately, so you can see and hear it before committing to it.

Countdowns are real time

They keep running while you are logged out, so a four-day cookie is still counting when you come back. Anything that came due while you were away fires once, marked overdue, rather than firing every interval it missed.

Chat patterns

A chat trigger matches with a regular expression unless you turn on Plain text, which compares it as ordinary text — the easier choice when you just want to match some words.

  • Patterns are case-sensitive. Put (?i) at the start to ignore case.
  • Anything you capture with (…) can be used in the message: $1$9 for the captured parts, $0 for the whole match.
Pattern:  on cooldown for (\d+)s
Message:  Ability ready in $1s
  • Write $$ for a literal dollar sign. A $5 that the pattern has no fifth group for is left alone, so prices in your reminder text survive untouched.
  • If a pattern turns out to be so expensive to match that it would slow the game down, Hex switches that reminder off and says which one in chat, rather than letting it stutter on every message you receive.

Patterns are matched against the message as Hypixel sent it — so they are written in English regardless of your Minecraft language. See Languages.

The panel

Panel position… opens a screen where you drag the panel where you want it, or nudge it with the arrow keys — hold Shift to move further.

  • It is placed as a fraction of the screen, so it stays put when you change resolution, go fullscreen, or change your GUI scale.
  • Grow from picks which corner stays anchored as reminders come and go.
  • The rest of the Reminders tab covers scale, colours, how many rows to show, and whether to hide the panel off Skyblock.
  • The panel hides with the rest of the HUD when you press F1.

Two keys, both bound under Options → Controls → Hex:

  • Dismiss Reminder — silence whatever is flashing, without opening anything.
  • Snooze Reminder — push it back instead, by the amount set in the tab.

Presets

Presets… is a small catalogue of ready-made reminders. Adding one copies it into your list, so you are free to edit it afterwards.

  • If a later version of Hex ships a corrected version of a preset you have not edited, yours is updated in place — keeping its on/off state and any running countdown.
  • If you have edited it, Hex leaves it alone, and the editor offers Reset to preset for whenever you want the newer version.

The catalogue is deliberately small. A preset whose chat pattern no longer matches is worse than no preset at all, because there is no way to tell it apart from a broken feature — so only patterns confirmed against live Hypixel are included.

Commands

/hexa remind in 5m check the forge   — a one-off; it removes itself once fired
/hexa remind list                    — what is counting down
/hexa remind dismiss                 — silence the one that is firing
/hexa remind snooze                  — push it back
/hexa remind edit | hud | presets    — open the three screens

Storage

File Holds Travels with a profile?
config/hex/reminders.json The reminders and the panel's settings
config/hex/reminder_state.json Every reminder's live countdown

The split is deliberate: switching profiles changes which reminders you have without resetting the timers you have running, and sharing your settings does not hand someone else your countdowns.

Related

  • Regions — draw an area, then arm a reminder with it. Add reminder in a region's editor creates one already armed by that region.

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