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Reminders
Skyblock is full of things that quietly run out — a booster cookie, a potion, a forge slot, an ability cooldown — and the only warning is a chat line that scrolls away seconds later.
Reminders let you say "when this happens, tell me then", and show what is pending on a panel you can put wherever you like.
Open the list with Reminders… in the Reminders tab of /hexa config, with /hexa remind edit, or with the
Open Reminders keybind.
Every reminder counts down; the trigger decides when the countdown begins.
| Trigger | Starts when |
|---|---|
| Timer | You start it, or it repeats on its own |
| Chat message | A line of chat matches your pattern |
| Arriving at / Leaving island | You reach or leave a named island, e.g. dwarven mines
|
| Entering / Leaving a region | You cross the boundary of a region you drew |
| Joining a world | You log in |
| Holding an item | You put a particular Skyblock item in your main hand |
Chat message is the powerful one. It can watch for "your potion has expired" or "this ability is on cooldown for 30s" and start counting from there — see Chat patterns.
-
Remind me after — the gap between the trigger and the reminder firing. Write
0to fire straight away, or45s,20m,2h30m,4d. - Repeat — the reminder starts itself again each time it fires.
- Conditions… — limit where it is allowed to fire, so a reminder that only matters in the Dwarven Mines stays quiet everywhere else. Conditions are checked at the moment it fires, not when it started, so leaving an island silences its reminders rather than losing them. A condition can test a region as well as an island, so a reminder can be limited to one room.
Show on the panel, play a sound, show the message as a big centred title, or any combination. The title has its own colour, an optional smaller subtitle, and a time it holds before fading.
Test in the editor fires it immediately, so you can see and hear it before committing to it.
They keep running while you are logged out, so a four-day cookie is still counting when you come back. Anything that came due while you were away fires once, marked overdue, rather than firing every interval it missed.
A chat trigger matches with a regular expression unless you turn on Plain text, which compares it as ordinary text — the easier choice when you just want to match some words.
- Patterns are case-sensitive. Put
(?i)at the start to ignore case. - Anything you capture with
(…)can be used in the message:$1…$9for the captured parts,$0for the whole match.
Pattern: on cooldown for (\d+)s
Message: Ability ready in $1s
- Write
$$for a literal dollar sign. A$5that the pattern has no fifth group for is left alone, so prices in your reminder text survive untouched. - If a pattern turns out to be so expensive to match that it would slow the game down, Hex switches that reminder off and says which one in chat, rather than letting it stutter on every message you receive.
Patterns are matched against the message as Hypixel sent it — so they are written in English regardless of your Minecraft language. See Languages.
Panel position… opens a screen where you drag the panel where you want it, or nudge it with the arrow keys — hold Shift to move further.
- It is placed as a fraction of the screen, so it stays put when you change resolution, go fullscreen, or change your GUI scale.
- Grow from picks which corner stays anchored as reminders come and go.
- The rest of the Reminders tab covers scale, colours, how many rows to show, and whether to hide the panel off Skyblock.
- The panel hides with the rest of the HUD when you press F1.
Two keys, both bound under Options → Controls → Hex:
- Dismiss Reminder — silence whatever is flashing, without opening anything.
- Snooze Reminder — push it back instead, by the amount set in the tab.
Presets… is a small catalogue of ready-made reminders. Adding one copies it into your list, so you are free to edit it afterwards.
- If a later version of Hex ships a corrected version of a preset you have not edited, yours is updated in place — keeping its on/off state and any running countdown.
- If you have edited it, Hex leaves it alone, and the editor offers Reset to preset for whenever you want the newer version.
The catalogue is deliberately small. A preset whose chat pattern no longer matches is worse than no preset at all, because there is no way to tell it apart from a broken feature — so only patterns confirmed against live Hypixel are included.
/hexa remind in 5m check the forge — a one-off; it removes itself once fired
/hexa remind list — what is counting down
/hexa remind dismiss — silence the one that is firing
/hexa remind snooze — push it back
/hexa remind edit | hud | presets — open the three screens
| File | Holds | Travels with a profile? |
|---|---|---|
config/hex/reminders.json |
The reminders and the panel's settings | ✅ |
config/hex/reminder_state.json |
Every reminder's live countdown | ❌ |
The split is deliberate: switching profiles changes which reminders you have without resetting the timers you have running, and sharing your settings does not hand someone else your countdowns.
- Regions — draw an area, then arm a reminder with it. Add reminder in a region's editor creates one already armed by that region.
Getting started
Features
- Config profiles
- Keybind shortcuts
- Control switches
- Attack mode switch
- Freecam
- Hand display
- Per-item swing
- Item customization
- Chroma text
- Reminders
- Regions
- Notebook
- Command suggestions
- Languages
Help
Development