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Hand Display

github-actions[bot] edited this page Jul 25, 2026 · 2 revisions

Hand display

Reposition your held item in first person and change how it swings. Useful when a big sword model covers half the screen, or when you simply want your hand somewhere else.

Everything here is cosmetic. Your attack cooldown, mining speed and reach are untouched — only what is drawn changes.

Settings

The Hand tab of /hexa config:

Setting What it changes
Enabled Master switch for the hand settings
Position Where the main-hand item sits, on each axis
Scale How large it is drawn
Rotation Its angle
Swing speed A multiplier on the swing animation's speed
Hide swing Removes the swing animation entirely
Per-item swing… Opens the per-item swing list

Settings apply live, so you can drag a slider and watch your hand move behind the menu.

Hiding the swing for only some items

Hide swing is all or nothing. To hide the animation only while holding particular Skyblock items — and keep it for everything else — use per-item swing. That list works whether or not this tab's master switch is on.

Storage

config/hex/hand.json, and it travels with a config profile — so a Mining profile can hold the hand somewhere different from a Dungeons one. The per-item swing list is stored separately in swing_items.json and is not cleared by a Reset tab on the Hand tab.

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