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Hand Display
Reposition your held item in first person and change how it swings. Useful when a big sword model covers half the screen, or when you simply want your hand somewhere else.
Everything here is cosmetic. Your attack cooldown, mining speed and reach are untouched — only what is drawn changes.
The Hand tab of /hexa config:
| Setting | What it changes |
|---|---|
| Enabled | Master switch for the hand settings |
| Position | Where the main-hand item sits, on each axis |
| Scale | How large it is drawn |
| Rotation | Its angle |
| Swing speed | A multiplier on the swing animation's speed |
| Hide swing | Removes the swing animation entirely |
| Per-item swing… | Opens the per-item swing list |
Settings apply live, so you can drag a slider and watch your hand move behind the menu.
Hide swing is all or nothing. To hide the animation only while holding particular Skyblock items — and keep it for everything else — use per-item swing. That list works whether or not this tab's master switch is on.
config/hex/hand.json, and it travels with a config profile — so a Mining profile can hold the hand
somewhere different from a Dungeons one. The per-item swing list is stored separately in swing_items.json and is
not cleared by a Reset tab on the Hand tab.
Getting started
Features
- Config profiles
- Keybind shortcuts
- Control switches
- Attack mode switch
- Freecam
- Hand display
- Per-item swing
- Item customization
- Chroma text
- Reminders
- Regions
- Notebook
- Command suggestions
- Languages
Help
Development