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Per Item Swing
Some items look better swinging and some do not. The Hand tab's Hide swing switch is all or nothing; per-item swing is the exception list.
While you hold a listed Skyblock item in your main hand, the swing animation is hidden. Hold anything else and your normal hand settings apply again.
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Per-item swing… in the Hand tab of
/hexa config /hexa hand swing
Three ways, easiest first:
- The keybind. Bind Toggle Swing For Held Item under Options → Controls → Hex. Pressing it adds whatever you are holding — or removes it if it is already listed — and says which in chat. This is the one to use.
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/hexa hand toggle— the same action without spending a key on it. - Add held item in the list screen, which picks the right match type for you and fills in the item's name.
| Match | Matches | Use when |
|---|---|---|
| Item ID | Every copy of that Skyblock item, e.g. HYPERION — including one you buy later |
You never want that kind of item to swing |
| UUID | One specific item; a second Hyperion is unaffected | You have two of something and want them to differ |
Only unique (non-stackable) items have a UUID, since that is what Hypixel assigns them to.
Item IDs are always written in English capitals as Hypixel defines them — they are not translated. See Languages.
The list has its own switch and works whether or not the Hand tab's master switch is on, so you can keep per-item swing running with the rest of the hand settings off.
- Skyblock only. It reads Skyblock's own item data, so it does nothing for vanilla items or on other servers.
- Main hand only.
config/hex/swing_items.json. It travels with a config profile, and it is not cleared by a
Reset tab on the Hand tab — resetting your hand position should not throw away a list you built up.
Getting started
Features
- Config profiles
- Keybind shortcuts
- Control switches
- Attack mode switch
- Freecam
- Hand display
- Per-item swing
- Item customization
- Chroma text
- Reminders
- Regions
- Notebook
- Command suggestions
- Languages
Help
Development