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FAQ
The questions I get the most. Not in here? Ask on the Discord.
Pressing B does nothing
Another mod might use B too. Check Options > Controls > Key Binds, conflicting keys show in red. Change Open Emote Wheel to something else.
My friends can't see my emotes
The server needs the mod, and your friends need it too. On a server without it, only you see your emotes. In LAN or singleplayer opened to LAN, the host is the server. See Installing.
Also check that nobody turned off Other Players' Emotes in their Settings.
The emote stops right away
Walking, jumping or attacking stops an emote. Let go of the movement keys before playing one. Some controller mods or auto-walk can count as walking too.
"Slow down a little"
The server has a cooldown between emotes. It's short by default, the server owner can change it.
"You can't use that emote here"
The server disabled it, or it's restricted to some players. Ask the server owner.
Partner emote request doesn't show up
- Stand at most 2 blocks away and look at each other.
- The other player might have Partner Emote Requests off. They can still walk up and join you themselves.
- The server might have partner emotes off.
See Partner Emotes.
/emotesync says they're not playing an emote I can join
They have to be playing an emote right now, be close enough (render distance), and not be in a partner emote. Those are only for two.
I don't want the camera to switch to third person
Turn off Third Person While Emoting in the Settings.
The wheel is laggy
The 3D previews cost a bit on slow PCs. Turn off Emote Previews in the Settings, the wheel shows names instead.
Do I need PlayerAnimator or another library?
No. Since 2.0 the mod doesn't need any library. Only Fabric needs Fabric API.
Will you add version X or loader Y?
The versions on the Home page are the ones I support. I'm keeping the list like this so every version gets the same care.
Do players need the mod to join my server?
No. Players without it can join, they just don't see emotes.
How do I make an emote VIP only?
Put it in restrictedEmotes and give the playeremotes.restricted permission to the group. Example on
Server Setup.
I changed the config and nothing happened
Run /playeremotes reload. If it still doesn't work, check the server log, a typo in the file makes the mod use the
defaults until it's fixed.
My server emote pack doesn't show up for players
- It has to be in a data pack, under
data/<namespace>/playeremotes/, notassets/. -
sendServerPackshas to betrue. - Run
/reloadafter changing files. - Check the limits: 2 MB per file, 16 MB in total.
My emote doesn't show up
Go through these:
- Is the resource pack turned on?
- Is the file in
assets/<namespace>/playeremotes/? The folder is calledplayeremotes, notemotesoranimations. - Did you export the animation (Animation > Export Animations), not the model?
- Did you press the Reload Emote Files key (set it in Controls first) or
F3+T? - Is the animation used by another emote in
pack.json(animations,partner,variants)? Those don't show up as their own emote. - Check the log (
logs/latest.log) for "PlayerEmotes", broken files are named there.
It looks different in game than in Blockbench
Most likely a pivot got moved. The game only reads your animation and uses its own player model, so it needs the Template's pivots. Start again from a fresh template and copy your animation over.
The head doesn't do what I keyframed
Set "look": false for the emote in pack.json. With look on, the head follows the camera on top of the
animation.
My emote shows up in the Default pack
Files right in playeremotes/ join the Default pack. Put them in a folder of their own, like
playeremotes/my_emotes/. See Emote Packs.
My particle doesn't show
Only particles without options work (minecraft:heart, minecraft:crit...). dust and other ones that need a color
or a block don't. See Sounds and Particles.
The partner emote players stand in each other
The distance doesn't match your animations. Both actions have to be made as if the partner stands distance blocks
in front. See Making Partner Emotes.
Can I put my emote pack on CurseForge / Modrinth?
Yes, go ahead, no need to ask. Same for modpacks, addons and videos. A link back is appreciated, and I'd love to see it on the Discord :)
Can my mod add emotes?
Yes, put them in your mod's assets/<your mod id>/playeremotes/, same as a resource pack. No code needed. If you want
to pick animations from the world, you can register a selector, see pack.json.