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Changelog 0.4.0
asanetargoss edited this page Sep 21, 2020
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- Adjusted morph abilities, attacks, actions, and movement speed for all vanilla and modded morphs.
- Added Thaumcraft aspects for Ars Magica 2 and Astral Sorcery
- Added a new Nether Homesickness instinct, causing nether morphs deprived of their native home to struggle to maintain their internal temperature
- A randomly occurring initialization crash has been fixed when initializing mob data
- The Blood Magic rituals now properly disable on death... for real this time
- The Astral Sorcery attunement reset now properly syncs to the client on death
- Players under hindered mind and severe nature homesickness at the same time now sprint, to make sure they are able to run away from predators
- The player no longer always has hunger when Dissolution is installed
- A crash has been fixed when getting stuck as some mobs with hunting instincts
- The frequency of homesickness messages has been adjusted
- A few client desyncs with instincts have been fixed
- Iron golems and other large mobs can now always jump manually, as a workaround for auto-jump not working
- The guidebook has been updated with the new nether instinct, tips for human companionship, and a short note that ProjectE transmutation is restricted to the full moon