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Changelog 0.8.5
This release focuses on adding survival tradeoffs.
Heart upgrades can now be sacrificed for perks. If you decide you don't like your allocation of hearts, you can remove a random heart using the Essence of Heartbreak.
The potion effect Voidfade now behaves differently. Previously, it made you immune to all damage. There is now a notable exception: Voidfade causes you to take damage from water as long as the potion effect is active, and exposure to water will also extend its duration. Like other water allergies, it can be negated with the Potion of Water Resistance. Voidfade can still be removed with milk as well.
Last but not least, a loophole in dietary restrictions has been closed, where you could craft foods using Cooking for Blockheads and not have dietary restrictions applied to the output foods.
- Jon's Useless Mod has been updated to a custom fork, with some jokes changed for taste
- Cooking for Blockheads has been updated
- A new heart, the Heart of Void, has been added
- Each heart now has a "sacrificed" variant which allows the player to trade a health upgrade for a unique perk. The perks are as follows:
- Sacrificed Heart of Flame: Typing "FLINT AND STEEL" in chat gives you flint and steel
- Sacrificed Heart of the Hunter: Crouching highlights nearby hostile mobs
- Sacrificed Heart of Tears: Immune to fall damage
- Sacrificed Heart of Void: Endermen don't aggro on you when you look at them
- Hearts can now be removed at random using the Essence of Heartbreak, allowing the player to re-spec their heart upgrades without dying.
- Voidfade now gives the player a temporary water allergy. Wetness extends duration.
- Ender pearl teleportation now gives the player Voidfade
- Dietary restrictions are now preserved when using the food crafting feature from Cooking for Blockheads
- There is a known limitation that you can't select your preferred dietary restriction for the crafting output
- The Heart of Flame item no longer has a shadow in its texture
- The dietary restrictions for some food and ingredients have been adjusted
- Fixed Enderminy morph missing water allergy
- Some earlygame Astral Sorcery guidebook entries have been improved
- Fixed translation inconsistencies in Deadly Monsters