Skip to content

Example Preset

cjcarw edited this page Jul 17, 2026 · 3 revisions

🧪 Example Preset

A complete, filled-in presets/<name>.json you can copy, rename, and edit. This is the normal patrol as a full reference — every section present, booleans as 1 / 0.

Tip

Save it as e.g. presets/patrol_normal.json and list it in BTR82_Global.json (see Global Config). Field-by-field docs: Configuration Reference. Class names: Ammunition and Class Names.

{
    "Difficulty": "normal",
    "Settings": {
        "Event": {
            "BTRClassName": "BS_BTR_Patrol",
            "WreckClassName": "BS_BTR_Wreck",
            "MinPlayersToSpawn": 1,
            "SpawnCheckInterval": 60.0,
            "RespawnDelay": 900.0,
            "PatrolDuration": 3600.0,
            "WreckLifetime": 900.0
        },
        "Health": {
            "MaxHealth": 5000.0,
            "ArmorMultiplier": 1.0,
            "BulletDamageMultiplier": 0.0,
            "ExplosionRadius": 15.0,
            "DeathExplosionAmmo": "Explosion_40mm_Ammo"
        },
        "Movement": {
            "PatrolSpeed": 8.0,
            "CombatSpeed": 5.0,
            "MaxSpeed": 12.0,
            "Acceleration": 3.0,
            "Deceleration": 5.0,
            "TerrainSampleDistance": 15.0,
            "MaxSlopeAngle": 35.0,
            "EnableObstacleAvoidance": 0,
            "ObstacleCheckDistance": 20.0,
            "WaypointReachDistance": 20.0,
            "PlowThroughVegetation": 1,
            "CrushEntities": 1,
            "CrushMinSpeed": 2.0
        },
        "Turret": {
            "YawSpeed": 60.0,
            "PitchSpeed": 40.0,
            "MaxYaw": 180.0,
            "MaxPitch": 90.0,
            "MinPitch": -10.0,
            "FireCooldown": 0.3,
            "Accuracy": 0.5,
            "MissAngle": 3.0,
            "MaxRange": 400.0,
            "CoaxAccuracy": 0.35,
            "CoaxMissAngle": 4.0,
            "CoaxMaxRange": 250.0,
            "AmmoClass": "Bullet_762x39",
            "DamageMultiplier": 1.5,
            "BurstSize": 8,
            "ReloadTime": 3.0,
            "StopToShoot": 1,
            "CoaxOnly": 0,
            "ExplosiveCannon": 1,
            "CannonExplosionAmmo": "Explosion_40mm_Ammo",
            "FellTreesRadius": 6.0
        },
        "Grenade": {
            "Enabled": 0,
            "Cooldown": 4.0,
            "Range": 150.0,
            "MinRange": 30.0,
            "Speed": 700,
            "ExplosionAmmo": "Explosion_40mm_Ammo",
            "FellTreesRadius": 6.0
        },
        "Combat": {
            "DetectionRadius": 250.0,
            "EngageRadius": 200.0,
            "DisengageRadius": 350.0,
            "LostSightTimeout": 15.0,
            "OrbitRadius": 80.0,
            "OrbitSpeed": 4.0,
            "AggroWhilePatrolling": 1,
            "PatrolAggroRange": 150.0,
            "PatrolScanInterval": 1.0,
            "EnableSuppression": 1,
            "SuppressionSpread": 6.0,
            "SuppressionDuration": 4.0,
            "ChasePlayers": 0,
            "CloseRangeAutoLOS": 0.0,
            "IgnoreGodmodePlayers": 1,
            "SnapDistance": 4.0
        },
        "Faction": {
            "Name": "Hostile",
            "AttackPlayers": 1,
            "AttackOtherBTRs": 1,
            "Enemies": ["ALL"],
            "Allies": []
        },
        "Markers": {
            "EnableMapMarker": 1,
            "Enable3DMarker": 1,
            "Enable2DMarker": 1,
            "ShowHealthOnMarker": 1,
            "Name": "Hostile BTR-82A",
            "IconName": "BTR BS",
            "IconPath": "BTR_82A/icon/iconbtr.paa",
            "KeepMarkerOnWreck": 0,
            "MarkerColor": "255,255,50,0",
            "WreckMarkerColor": "255,140,140,140"
        },
        "Notifications": {
            "Enable": 1,
            "Title": "#STR_BS_BTR_notif_title",
            "SpawnMsg": "#STR_BS_BTR_spawn",
            "DestroyedMsg": "#STR_BS_BTR_destroyed",
            "DespawnMsg": "#STR_BS_BTR_despawn",
            "Icon": "BTR_82A/icon/iconbtr.paa",
            "EnablePlayerKilled": 1,
            "ShowVictimName": 1,
            "PlayerKilledMsg": "#STR_BS_BTR_player_killed",
            "PlayerKilledNoNameMsg": "#STR_BS_BTR_player_killed_anon",
            "ShowKillerName": 1,
            "DestroyedByMsg": "#STR_BS_BTR_destroyed_by"
        },
        "Effects": {
            "EnableWheelDust": 1
        },
        "SmokeScreen": {
            "Enabled": 1,
            "TriggerAtHealth": 0.65,
            "RepeatEvery": 0.20,
            "MaxDeployments": 3,
            "Cooldown": 12.0,
            "Duration": 16.0,
            "EmitterCount": 5,
            "HunkerDown": 1,
            "AccuracyWhileSmoked": 0.35
        },
        "Loot": {
            "UseCrateLoot": 1,
            "CrateBurningTimeMin": 20,
            "CrateBurningTimeMax": 40,
            "CrateSpawnRadiusMin": 5.0,
            "CrateSpawnRadiusMax": 8.0,
            "CratesMin": 1,
            "CratesMax": 2,
            "CrateClasses": ["BS_Tank_Box1", "BS_Tank_Box2_Black"],
            "LootCategories": {
                "Weapons": {
                    "Min": 1,
                    "Max": 2,
                    "Items": [
                        {
                            "LootClass": "AKM",
                            "LootAttachments": ["Mag_AKM_30Rnd", "AK_WoodBttstck", "AK_WoodHndgrd"],
                            "SpawnChance": 1.0
                        },
                        {
                            "LootClass": "SVD",
                            "LootAttachments": ["Mag_SVD_10Rnd", "PSO1Optic"],
                            "SpawnChance": 0.4
                        }
                    ]
                },
                "Ammo": {
                    "Min": 2,
                    "Max": 4,
                    "Items": [
                        {
                            "LootClass": "Ammo_762x39",
                            "LootAttachments": [],
                            "SpawnChance": 1.0
                        },
                        {
                            "LootClass": "Mag_AKM_Drum75Rnd",
                            "LootAttachments": [],
                            "SpawnChance": 0.5
                        }
                    ]
                },
                "Medical": {
                    "Min": 2,
                    "Max": 4,
                    "Items": [
                        {
                            "LootClass": "BandageDressing",
                            "LootAttachments": [],
                            "SpawnChance": 1.0
                        },
                        {
                            "LootClass": "Morphine",
                            "LootAttachments": [],
                            "SpawnChance": 1.0
                        },
                        {
                            "LootClass": "SalineBagIV",
                            "LootAttachments": [],
                            "SpawnChance": 0.7
                        }
                    ]
                },
                "Gear": {
                    "Min": 1,
                    "Max": 2,
                    "Items": [
                        {
                            "LootClass": "PlateCarrierVest",
                            "LootAttachments": [],
                            "SpawnChance": 1.0
                        },
                        {
                            "LootClass": "NVGoggles",
                            "LootAttachments": [],
                            "SpawnChance": 0.35
                        },
                        {
                            "LootClass": "Mich2001Helmet",
                            "LootAttachments": [],
                            "SpawnChance": 1.0
                        }
                    ]
                }
            },
            "LootCrates": [
                {
                    "ClassName": "BS_Tank_Box1",
                    "LBPresetName": "",
                    "Presets": ["Weapons", "Ammo"]
                },
                {
                    "ClassName": "BS_Tank_Box2_Black",
                    "LBPresetName": "",
                    "Presets": ["Medical", "Gear"]
                }
            ],
            "DeathLoot": [
                {
                    "ClassName": "AKM",
                    "Quantity": 1,
                    "SpawnChance": 0.8
                },
                {
                    "ClassName": "Mag_AKM_30Rnd",
                    "Quantity": 3,
                    "SpawnChance": 1.0
                },
                {
                    "ClassName": "Ammo_762x39",
                    "Quantity": 2,
                    "SpawnChance": 0.9
                },
                {
                    "ClassName": "PlateCarrierVest",
                    "Quantity": 1,
                    "SpawnChance": 0.5
                },
                {
                    "ClassName": "BandageDressing",
                    "Quantity": 3,
                    "SpawnChance": 0.8
                }
            ]
        },
        "Defenders": {
            "EnableDefenders": 1,
            "DespawnRadius": 800.0,
            "DespawnCheckInterval": 60.0,
            "Defenders": [
                {
                    "ClassName": "ZmbM_SoldierNormal",
                    "Count": 5,
                    "AdditionalNight": 2,
                    "SpawnRadius": 25.0,
                    "IsExpansionBot": 0,
                    "ExpansionFaction": "",
                    "ExpansionLoadout": "",
                    "ExpansionUnlimitedAmmo": 0,
                    "ExpansionCanBeLooted": 1,
                    "DamageMultiplier": 1.0,
                    "DamageReceivedMultiplier": 1.0
                },
                {
                    "ClassName": "ZmbM_usSoldier_Heavy_Woodland",
                    "Count": 3,
                    "AdditionalNight": 1,
                    "SpawnRadius": 20.0,
                    "IsExpansionBot": 0,
                    "ExpansionFaction": "",
                    "ExpansionLoadout": "",
                    "ExpansionUnlimitedAmmo": 0,
                    "ExpansionCanBeLooted": 1,
                    "DamageMultiplier": 1.0,
                    "DamageReceivedMultiplier": 1.0
                }
            ]
        }
    },
    "PatrolRoutes": [
        {
            "RouteName": "Airfield Chernarus",
            "Waypoints": [
                [4926.7, 339.026, 9673.35],
                [4826.51, 339.199, 9615.5],
                [4706.21, 339.0, 9558.44],
                [4411.38, 339.04, 10057.7],
                [4110.19, 339.0, 10582.1],
                [4001.61, 339.0, 10777.9],
                [4260.59, 339.0, 10919.6],
                [4586.27, 339.0, 10374.7],
                [4875.77, 339.0, 9858.73]
            ]
        }
    ]
}

🎚️ Variations

Variant Quick changes
🟢 Easy "Difficulty": "easy", MaxHealth ~2000, Accuracy ~0.25, MaxRange ~300, skin BS_BTR_Patrol_Olive
🔴 Boss "Difficulty": "boss", MaxHealth ~10000, Accuracy ~0.8, MaxRange ~500, beefier Defenders, scary Markers.Name

Tip

See Difficulty Templates for the exact shipped values, and Recipes for targeted tweaks.

Clone this wiki locally